If you, make that the plural you as in those leveling alts who do that, take time to get fully enchanted, full gem slots, best in possible slot experience on and continue to level you won’t be in that bracket long, and your toons won’t accumulate. Twinks with XP off don’t move on and can become a significant percent of the population.
I mean if people are leveling through battlegrounds and you can buy the armor with honor, then yes you can use them. I am talking about easy to get by not wasting time dungeon crawling or arena. Leveling in the battleground gives you honor. So if you can spend the honor on equipment then its ok.
Bingo… it is. As someone leveling through BGs, there really haven’t been any yet unless somehow I missed them. And ftr, I still have a missing ring slot and two ilvl 5 pieces. Nothing is enchanted or gemmed yet. Only time I run into trouble is arcane mages/rogues/mm hunters really.
Elven Spirit Claws - 5% droprate from Nefarian, 3% droprate from Ragnaros, and 0.05% droprate from “Panicking Worker” in Felwood that only the Horde can kill. 1-2k on the AH
Ring of the Underwood - 0.5% droprate from Jademir Echospawns(Feralas), and the next best droprate is 0.08 from Mountain Giants (also feralas). Also 1-2k on the AH.
Feathered Breastplate - Can only be created by 250 leatherworking. 16k on AH.
Serpentskin Cloak - 0.6 droprate from Ramstein the Gorger, next best droprate is 0.3 from Burrowing Thundersnouts in Blackrock Depths. 1-2k on AH.
Keeper’s Woolies - 0.05 droprate from Hive’Regal Slavemaker in Silithus, next best droprate is 0.04 from the Elite Stegodon in Un’Goro Crater. 17k on the AH.
Widow Blade (x2) - 0.3 droprate from Elite Nightmare Scalebane in Sunken Temple, also 0.3 droprate from Ramstein The Gorger, also 0.3 droprate from Dreadmaul Warlocks in Blasted Lands. 5-6k each on AH.
All of which are timesinks, unless you’re going to spend around 50k which is excluding enchant prices. Of course, heirlooms are a fine substitute for most of those pieces, but you did say…
EDIT: I should state that the prices are from wowhead and are obviously going to change from realm to realm and are possibly outdated. I’m also on Stormrage and the prices seem to be vastly lower here for everything except the Ring of the Underwood, which may just be from being the highest pop alliance realm. Basing my argument on pricing was filmsy without looking at the specific realm, but I still think dropping roughly 10k for one bracket is a bit much.
Morning Tianhai
I tend to be around more on the weekends. Not enough time during the week for me to really enjoy a good sit down for games. I played a ton of matches yesterday. Tonight will hopefully be another good night for games.
So now it’s “audacity” that people are in favor of separation? That’s really reaching…
I still don’t get it. Why can people talk about ways to improve systems and it’s all ok but the moment you mention taking levelers away from them, it incites such immense rage? You would think that since all they want to do is fight each other, they’d be all for it. It’s a win/win.
So this is an idea, and not a bad one really.
As a “twink” I’m ok with this suggesion honestly. This would be in theory would be the best fix, to this perceived issue.
In my opinion, Blizzard did it the wrong way before by segregating the xpoff and xpon, because it never really addressed the issue of their system match making.
Right now even if they went back to the old system of segregation it would still not address the issue. The real issue is there can be, even with xp always on, a large gap in power from 10 player levels, when players are grouped against others in a battleground.
The solution: Is they match make players based off of their item levels. This is a change I don’t think Blizzard will do for this game. I think it would be more suited for not an expansion but a new MMO, like WoW 2. But there it is. If you have 10 Item Levels difference versus the wild 10 player levels we currently have which in some cases can lead to over 100 IL differences, that for the most part would even the playing field.
Now players could try to skirt this by wearing lower level item gear then swapping out. This could be easily adverted by locking that IL when you enter the BG, so as long as your total IL doesn’t exceed a certain threshold you can wear whatever gear conforms to that. You could also add a condition that if you’re level X you can’t enter any BG below a certain IL, no matter what gear you try put on.