Official Soar/Dragon Riding Mega Thread!

Do you see paladins moving 940% with their class ability? Do you see druids moving 940% with their mount transformations? Do you see worgen moving 940% using running wild? Do you see mages blinking 50 times a second?

It’s an overpowered movement ability, glad its nerfed and I hope they decide to nerf it further.

Straight to animosity eh?

One it’s less than equivalent pre-nerf to the dragon riding system.

Two it’s an open world ability not usable in combat, bgs or raids.

Three it should not be nerfed, but only buffed to fully match dragon riding

Four blizzard should claim the easy win and do this, as well as, allow dragon riding in all flyable zones.

Finally, druids, mages, dark iron and vulpera have the ability to vastly traverse a specific location much faster than soar or dragon riding. In order for soar to be relevant, you have to pre-plan and pick a high elevation, have the ability not be on cd….

Stop being a troll just for the sake of trolling

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Heavy handed is an understatement

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Oh you mean a bunch of abilities that require you to a: either set up prior especially in the case of dark iron and vulpera or b: hit effectively max level to have the ability to fly to begin with or teleport to the expansions main city?

I think I’d prefer soar over all of that, not to mention dracthyr will have the ability to fly straight off the bat meanwhile everyone else has to suffer until they unlock the ability to fly.

Do you not see that being a thing hmm? Can’t be a troll when the nerf is necessary to keep everyone at a relative pace at the start of the expansion. So please mald more.

Glad I am not on Alpha. Else this would hurt my feelings on initial impressions.

I for one hope they allow dragon riding to other parts of the game and this will be an issue. When they do this they could add a questline that makes soar better too for dracthyr.

I hope they don’t just stick dragonriding to just an expansion. Cool features like this should and could be used as evergreen content and help other parts of the game.

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Added another:

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The same person was also arguing in favor of no slime cat mount from LFR.

Thanks, Shivari. Honestly there are so many threads out there, I feel our cause is being diluted.

Do you think it’d be reasonable to make this thread the Official Soar/Dragonriding Megathread? Perhaps rename it to something like that so that all of us stay focused on this one thread and keep pushing until devs say something.

Wow 11 second difference between the OG speed and nerf. That is groundbreaking, this definitely ruins the whole race for me. My time is important and those 11 seconds? I could be doing something major, like mining a node or two or making like 3 bandages.

DF is ruined.

This nerf bothers me because it is indicative of a horribly disconnected mindset that puts bs reasoning ahead of what’s fun and proceeds to ignore paying customer feedback ultimately driving them away.

Has blizzard learned? I fear not.

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Yea he also hates mythic plus. /shrug

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This is something that we call a “category error”.

Soar is a tertiary flying “mount” that is not usable in combat. Paladins Divine Steed, is a movement cooldown ability that can be used in combat. Just because it looks like a horse doesn’t mean that it functions like one. You can’t even compare Druid’s flight form because it is a mount that cannot be used mid-combat, same thing with Worgen’s Running Wild ability. Mage’s Blink isn’t in the same category and are incomparable to Soar.

This is the exact type of thing that makes me and so many other people dislike the General Forums so much, is because trolls or people who don’t fundamentally understand the game mass brigade onto discussion forums like this and into Blizzard’s lap because they feel every decision they make is justified and use flawed logic or category errors to further justify bad game design.

Edit: Updated response with direct quote for contextual accessibility.

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The thing that would concern me more is the recent comments from some Alpha testers about “physics” being added to dragon riding that make it seem laggy.

I really don’t want my travel mode to be some kind of annoying mini-game.

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  1. Soar is only allowed where flying is allowed for everybody
  2. Everyone unlocks Dragonriding early in the quest chain of the first zone on Dragon Isles, so not much of an advantage there.
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Shivari your OP is lovely!!! I love how you updated it, title included.

Love love, thanks!!! :heart:

Edit: also if you think it’s appropriate, you could also add the link to the only Dracthyr Discord server where fans gather and discuss about the race, the class and ofc Soar :laughing:

https://discord.gg/UTYErdzzzY

Soar is being compared to various movement abilities as well as the racials from dark iron and vulpera, Soar has direct freedom of movement in comparison to abilities that last infinitely less than it as well as any form of direct transportation such as mole machine, vulperas camp as well as mages teleport abilities.

In comparison to things like that moving 940% to any single destination that does not require setting up a camp, finding the zones mole machines and a portal directly to the expansion city, 940% is dramatically overpowered. If I were given a choice, I’d take soar over everything else because soar would be faster to get going vs everyone elses dragonriding mount.

Made this in another post, but asked to redo it here.

Understandably, the nerf to Soar speed has caused a bit of an uproar. Also understandably, it is outside of a racial ability to gain access to something as strong as dragon riding. Instead, I propose a solution that should fix most of the criticisms on both sides.

Give the Dracthyr race access to an ability akin to Running Wild from the Worgen which gives them flying mount capabilities.

Give the Evoker class Soar. Nerfed in the old world and unnerfed with access to dragonriding passives when in the dragon isles.

This solves the issue of many (or theoretically every) class having access to Soar, given the eventual plans to All Race All Class Blizzard has mentioned. Likewise this grants Evokers a consistent option to fly with their wings everywhere and, should dragonriding be enabled everywhere, that same power. This also grants windows for tuning to dragonriding or future mechanics which use the same framework.

A lore wise explanation is while all Dracthyr can use their wings to fly in some fashion only Evokers can channel their draconic heritage enough to tap into dragonriding.

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That’s fine, you are allowed to have your preferences and opinions - but if we are talking about objective min-maxing, then your assertion of 940% Movement Speed being more powerful compared to Instant Teleportation is just blatantly incorrect. How are you even trying to compare one to the other? It’s already on a fifteen minute cooldown and you are not even bothering to acknowledge that being able to, once again, instantly teleport to the place of your choice, is not somehow faster than Soar? You understand that even if Soar is faster than somehow a five to ten second cast, there is a massive diminishing return on Soar because it has a fifteen minute cooldown? That’s even being charitable and assuming you’re correct in your blanket assertion, you are still wrong.

At this point, the only conclusion I can draw is that you have a bias against the ability for whatever the reasons are, and have formed a factually incorrect conclusion that has no basis that can be debunked by comparing an incredibly fast movement speed increase that has a fifteen minute limitation to instant teleports.

If you somehow still think that Vulpera especially pulled the short end of the stick in this entire thing or even compared to Dark Iron Dwarves, and you still want to argue that Soar is somehow “OP” then I’ve nothing further to respond with.

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Vulpera is super not OP with its second hearthstone according to these guys

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He’s the worst troll? You told him to shut up on two of your characters in back to back posts.