So what? That doesn’t meant they want to play Classic. There are a lot of free things that I’m not interested in.
But it doesn’t accurately replicate the game, which is what people want.
Long queues were definitely part of Classic.
Or, better yet, don’t turn it on in the first place, piss off all the tourists who want to be catered to and don’t like being inconvenienced by… /shudder… respawn times! Then they’ll quit sooner and the real Classic players can enjoy it properly.
That would depend on what you classify as a system and what you classify as content.
In any case, there are systems, plural. Classic isn’t dependent on the merit of a single system, especially one like sharding.
Nope. We want Classic to be as close to vanilla as possible. We say we won’t play if X feature is implemented because we want Classic, not Classic-lite.
It has nothing to do with wanting a private server to remain populated, and has everything to do with wanting Blizzard to provide what we eagerly awaited from them for over a decade now.
No, private servers will always have a market because they don’t have a subscription cost, and there are always going to be people who want custom content or instant 60 or whatever.
They might not be as popular as they were prior to Classic’s launch, though, that’s true. Most people play on private servers to play on a particular patch no longer hosted by Blizzard, so if Blizzard is hosting 1.12, it stands to reason 1.12 servers would lose a lot of players, but not all.
Agreed. A lot of us don’t want private servers to be the only option for playing vanilla. We just want Blizzard to actually be hosting vanilla, not some altered version of it.
Again, I can only speak for myself, but I’d gladly pay to play on a real vanilla server hosted by Blizzard.
I’d pay a LOT more than $15/mo if it were actually the real deal and not a modern recreation, too.
Agreed again. Free to play MMOs are really awful.