no… it wasn’t.
There are plenty of things you can bypass by having 2 accounts none wich involves any affect on you. You see if there is one thing i hate its wasting time and being inefficient so lets say im waiting for a LFR on one account what i do is i farm some wqs or something on my other account while waiting. I also use it to send gold and things between realms.
I use it so i can change realms, farm mounts in the world getting 2 chances except 1.
There are plenty of achievments that cant be done solo this helps me bypass that. You will probably thing im crazy but i have actually managed to get achievments requiring 5 people but 5 accounts are the most my pc can handle i have no desire to pay for 5 and wish they could make them more solo friendly when they are no longer current
Then there are those ridiculous rares that require 3 people to spawn. I can go on … but the main thing is that when im online i allways want to do something and not waste time and there is alot of waiting for things going on in this game
Actually you accepted my response as an exception to the rule. I understand your frustrations with this issue, it is a problem to those who want make gold from farming , and believe me i suffered from this once upon time. Yet we need data. I reported so many bots, when they really sucked in movement during Panda. You should report, it helps Bliz. Some times it takes a lot of data, (I bet there is some algo 's that are ready to go as mentioned) My admission is I play several toons at a time, and I love it. (My sons left, and I keep their accounts alive-just in case) Its an awesome challenge, it is fun as hell - and I don’t break the rules. I also wouldn’t set all my toons to the same mats because i want each of my toons to have different crafting skills.
I knew about the reason for not constantly banning (less info for bot programmers)
But that charge back comment gave me the warm fuzzies. I had never put thought into people doing charge backs on bot guys because they got banned.
It’s hilarious and also totally on brand for someone who buys bots.
Uh, no.
I multi-box, I have since Vanilla.
I have two computers, side by side, two keyboards, two mice (actually trackballs, but same thing).
I have macros from within the game, like “/follow” or “/assist”, all created BY Blizzard and nothing “illegal” about making use of them.
Why does it peeve you so much that some people like to play two toons at once?
For me, it makes it easier when I try to take on some of the harder world bosses to solo, particularly when there’s no one around.
I farm for myself, not to sell on the AH. I craft for myself (and my army of alts), not to sell on the AH.
So tell me, who peed in your corn flakes and made you post a hateful little screed on multi-boxers?
If I recall correctly, it was removed from PvP only.
Why not? Double the herbs and ore for crafting. Especially when it comes to rare mats.
I like to put down seats and clickable objects and watch the “kill-bots” get stuck. Saw some of them in the dream yesterday, got them all tangled up until the whole group phased away.
That aside, Multi-boxing isn’t botting if you’re controlling both accounts manually.
I think:
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Just a guess.
Some very… passionate arguments here, and I think things might be a little misguided.
Multiboxing isn’t really the core issue, and probably not what most people are seeing anyways. Teams of bots, whether they are on one or more physical machines, ones that can run 24/7 with single-minded purpose, are really the problem.
I’d probably wager 9 out of 10 “multiboxers” you see are actually just teams of bots, and the multiboxing is incidental. Any actual real person multiboxer that is playing per the rules is going to be few and far between.
Also, limiting one client per machine won’t change much. VM’s (virtual machines) make that a trivial thing to bypass.
One step Blizzard could take (if they’re not already) is storing more data points per session to analyze patterns in character movement and behavior. Things like length of time online, repeated routes, etc. You know, the kinds of things that machine learning is great at. This might be what they are doing for their ban waves, though.
Another note – from a business perspective, false positives are MUCH worse than false negatives. That is, incorrectly labeling a person a bot, or placing obstacles in the path of legitimate players (by not allowing multiple connections per IP or – to a lesser extent – multiple clients per machine) can have terrible effects depending on how vocal that person is and how much time they spend with customer service trying to fix things.
Two is always better than one. Why do you not have two accounts? Pay for one with gold…
The major factor that guy in those videos completely fails to take into account is ROI and cost of doing business factor. By utilising the ban wave approach, botters can budget the bans into account therefore make their money back and more before their accounts get banned. Thus the bans do nothing since they still can turn a profit regardless of the ban waves. Only more frequent banning would solve this issue.
No, matter of fact you can find the option to assign a keybind for it in game.
He mentioned you could do it every 3 months instead of 6.
How frequently did you have in mind?
… you do realise that he used to work for Blizzard as part of their security department? He’s quite literally one of the most informed people on the planet how developers have to deal with bots, or security concerns, or how Blizzard’s economics overall function development-wise.
Blizzard can’t do much about the profitability of botters, so the best thing they can do is to make it as nightmarish as possible for them to deal with their “customers” as well as to try to figure out how Blizzard detected them. Which massive banwaves both are able to do.
Considering we have known for years that larger banwaves are more effective, and we have a source now who can tell us exactly how and what Blizzard considers on this topic …
I’m gonna go with the guy who is definitely an authority figure of knowledge in this department. You are free to disagree but, I don’t get why you’d die on a hill that is populated by fewer and fewer people as more and more folks learn what is actually somewhat effective countermeasures.
no its not but a good chunk of them left when blizzard banned key cloning software which is what most if not all of the bots who multibox use.i saw a bunch camping the frigellus quest mob area in azure span for some bizarre reason.
The reality is they haven’t been successful against bots. You can always find them if you know where to look.
If it’s bots then yes unfair exploit but if multi boxxing then it is not because it is permitted within BLizzard’s own rules .
Just because you think it is ,doesn’t make it so .
This is seriously the only MMO that I have played ever where you people whine this much about multiboxing when it doesn’t even effect you in the slightest. FF allows it. Only WoW doesnt. That’s why FFXIV is gaining subs and WoW is still losing subs. Cuz one actually allows the people to play as they want.
It is a myth that multiboxers steal all your mining nodes when they swoop in and take them all.
Only one of them can interact with the node at anyone time. So only one of them in the group gets it, the entire group does not get it. You people would know that if you actually had friend and had people to play with, that only one person gets it at a time.
Saying that a group of 50 multiboxers can go to mine node and get 50x the ore from that node is a flat out lie, saying that you saw a raid group come in and do all the gathering quests while in a raid group is another flat out lie…you cant do any open world quests while in a raid group. You multibox hunters, want a rare pet that takes months to get and have 10 toons, prepare to cam that area for a couple years then.
This is the only MMO community that complains about this nonstop. I remember when someone came to the Play another MMO is you want to do it, most out there allow it… very easy to find who plays WoW on any other gaming forum for any other MMO ever…they are the ONLY ones who complain about class balances nonstop (most posters of that game only do it once a tiny bit, but WoW players act like it ruined their entire life), the only group of people who complain about multiboxing nonstop, the only people who complain about unfair PvP nonstop.
How do you know you’ve got a forum poster on another gaming thread who only ever plays WoW and never any other MMO until they tried that one for the very first time that they just began posting on? Because that is going to be the one and only poster there who says the game sucks, the game is dying, multiboxing is unfair, they are going to unsub and highly regret doing so because they have been playing that game since it first launched in Alpha version, they are so sad to go, but it was their favorite game, the new and up and coming MMO is going to be the killer of that game, everyone who disagrees with them they call a troll, they have a post count of less than a dozen total posts on a hidden profile with a name no one has ever seen before and will never see again after that day…typical WoW player for you.
Cuz lets take a look at something real quick. When did WoW come out, 2004, when did multiboxing first start in WoW? 2004. What year is it now? 2023…yea. Same group of people have been complaining about this same exact subject for almost two full decades now.
Unless something has reverted, that is not actually true. Some years back, WoW changed gathering nodes to a multi-tap functionality.
I can’t remember if it is timer-based after the first hit or if it has a maximum number of character yields (maybe both)… but 2 or more characters can mine or herb the same node as long as it is done quickly.
So, if you roll up to a node with 4 characters and each one tries to harvest, odds are you are walking away with 4 times as much.