I don’t know if this is a new bug or… a feature (I hope it’s a bug!) But I was leveling an Evoker and I noticed that while I am in the Dragon Isles, I cannot die. If my HP is reduced to 0 in combat, it just fills back up and this happens an infinite number of times. (I let mobs wail on me for 10 minutes and it refilled 25+ times before I just ran away). My evoker was level 15 at the time. He’s level 36 now, still can’t die.
I switched to my Druid, he’s level 20, thinking maybe it was an Evoker thing, but no the Druid cannot die either. At least not in combat. They can die from Falling damage but not combat damage.
I left the Isles and picked a fight with some elites in Winterspring, I died as I expected, then returned to the Dragon isles and once more couldn’t die.
I then switched to my level 70 Paladin, and repeated the experiment in Dragon Isles, he could die, thankfully. So I know that at least at level 70 I can die! I remember dying to some mobs at level 20 on my PLD, before the patch.
I don’t know how it happened. It is still happening, and it kind of negates any challenge at all and isn’t really fun. If this is affecting new players (I’ve played since the start) Then it could teach them the wrong lessons. If this is a new feature… Iiii would suggest removing it.
Also I disabled the two Addons I was using, just in case somehow one of those was causing it, no change. (Details and a Dialog UI)
If anyone knows why this is happening please let me know. Thanks!