People and nations have gone to war IRL for less. Pretty naïve to think the horde wasn’t going to try for those resources, one way or another.
That doesnt make them less of the villain in this story. And ultimately a failed one considering the Horde did not even get Ashenvale. All those resources and dead men and what did the Horde have to show for it?
Putress and Varimathras plotted the betrayal. The main Horde had nothing to do with it.
So if your nation was starving to death in those circumstances, you’d just fold your hands?
Stick around and wait until you see what the ecological collapses caused by climate change are going to bring forth in the real world.
No, but going to war wouldnt be my first option either. Garrosh had other options. Hell, he could have started by strip mining his allies nations for resources.
Farnell was working on the plague. So was Sylvanas. And if they truly did not want any association with it they would have destroyed their chemical weapons after the wrathgate and not continue to use it.
Agreed entirely, and not just because I was kind of gay for Garrosh as a teen.
This is part of the larger conversation I’m talking about. I do love MoP. It’s one of my favorite WoW expansions. But that doesn’t excuse the decisions they made to get there, and where things eventually went.
I still can not believe that they decided to do the “evil warchief” thing AGAIN after we just went through it with Garrosh. Asinine.
I think the most insulting part about all of it though, is they blatantly lied to our faces and said Sylvanas wouldn’t be a Garrosh 2.0. Yet, that’s what we got, right down to sieging our own capital for the second time
Exactly. And here’s something else I can’t get over:
ALL THAT GRIEF they gave the Horde by reducing us to genocidal villains, ALL THAT GRIEF they gave the night elves by destroying Teldrassil…what was it all for at the end of the day? What was their master plan to tie this all together and make it all feel “worth it”?
The Nipple Man. Who then retconned the entire story from WC3 until Legion by introducing all this cosmic nonsense and ruining the very concept of death itself.
I don’t use the term often, but FUBAR is the only thing I can come up with.
The problem isn’t being portrayed in the wrong. It is not being allowed to win in your own story and all work turned into ash. Patch 8.1 was the nail in the coffin for the entire franchise. And the Horde will never recover from it.
I still believe they had no overarching horde story for BfA. It’s the only thing that justifies why the story we got was all over the place. Why so much made absolutely zero sense with the overall plot. Bad enough we were made to feel like crap for Teldrassil, but than it rarely gets mentioned during the leveling experience or the War Campaign.
And Erevien is right, I don’t know how blizz can or will justify the horde existing going forward from DF and on. You can’t exactly walk back a genocide after calling Teldrassil one and with most of the horde being complicit in Sylvanas’ atrocities until the end
This is why they’re clearly doing a time skip after DF and revamping the old world.
Because the writers painted themselves into a narrative black hole with the faction conflict. It’s why we’re ignoring it entirely for a bit. You can’t logically move forward with the things the Horde has done. The conflict is nowhere near equivalent at this point. So the best they can do is push the timeline forward and do a soft reboot.
Dunno if a soft reboot even really works. At best, the game’s just going to have to do the “squint and ignore it” because there’s no amount of time you can skip that’ll paper over Teldrassil. I think you’d have to go far enough ahead to kill off just about the entire roster of characters and players because, as otherwise you’ll always deal with NPCs that were around for it and at least half of the player population that canonically had a part in it.
It won’t work because the same dysfunctional company will be writing it. You can move the timeline as far forward as you want, but the devs don’t want to make a Warcraft story, and the one they told they butchered beyond repair.
There was no master plan… it was all collateral damage of an internal war inside the Creative Dept itself. Let’s stop discussing this as this was anything but an internal hatchet job as opposed to a professional execution.
Agreed entirely.
The fanbase has a huge problem discussing the story “in-universe” and letting their in-game biases inform their opinion on the story.
This is a trap. We need to be grownups, set aside our faction RP, and talk about how this story became such a bizarre mess, and whether or not it can even be fixed.
Think 1908 San Francisco…or Chicago after Mrs. O’Leary’s cow was done with it.
You can’t fix something that broken, it’s best just to move on to new material.
I mean at this rate you’re suggesting we just stop playing WoW. Not saying it’s a bad opinion, but surely that’s not the solution most of us want, right?
World of Warcraft: Battle for Azeroth
=
World of Warcraft: The Dunning-Kruger Effect
IF that was what I wanted, then I wouldn’t be on this forum, having already unsubbed.
No, I’m suggesting that we just move beyond BFA.
No point fixing things. Just focus on worldbuilding things now, introduce new characters, factions and dynamics. Then figure out a consistent story delivery format and pipeline, and start looking into ways to provide more RP support e.g. glyphs, skins, toys without ridiculous cooldowns etc…