No more WeakAuras, DBM, Hekili? DETAILS?

I don’t think that is true

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sounds pretty great to me if they can actually pull it off

They say a lot of things. They always have. Things they say early on often look very different on release. This is still in the preliminary planning stage. So long before players get a whack at this in the beta the initial design goals may already have been dramatically altered.

And even if the design goals remain the same as currently related to us, there may be surprise changes after the PTR has happened and all the helpful videos that were made are no longer useful.

The best players will figure out ways to work around this. Average players who pug? Maybe not so much.

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Even edit mode is still lacking tbh, despite being their best replacement.
No scaling option for windows, or yet, no window option at all, no auto close control etc.

Depending on what they remove and how bad their replacement is, I insta quit WoW, thats how important some addons have become for this game to be considered 100% functional to me.

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I’m not sure how it won’t be. The problem with damage meters was covered in the webcast. The addons can’t pick up all of that data correctly. It’s literally already part of the game.

WoWhead summarized a statement from the devs about this a few days ago;

  • No target date for the changes, but there will be several months of advanced notice before the time comes.

  • They want to give addon devs as much time as possible to test changes, report issues, and provide feedback.

  • There is no intent to ban addons outright.

  • They aim to minimize impact on accessibility addons as much as possible. Functionality that is no longer possible after the changes should be incorporated into the base game.

  • There will be a number of significant updates and additions to the UI, including a built-in damage meter, nameplate improvements, and a “good portion” of the most important combat information addons currently provide.

  • Most of this functionality should ship at the same time as the addon restrictions, if not sooner.

  • Mythic raiding has become increasingly reliant on addons, but these changes are not being made specifically because of Race to World First guilds.

  • Addons are currently being used to analyze and solve combat and coordination mechanics better and faster than an unassisted player, resulting in a major disadvantage and exclusion for players unwilling to install, setup, and maintain them.

  • Blizzard’s intent is to “level the playing field” and make the game more approachable for all players by reining in these capabilities, while building up baseline functionality of the default UI.

  • There will be substantial changes to combat and encounter design to accompany these addon changes.

  • The goal is to make class mechanics more approachable and easier to understand without addons.

  • They want WoW to remain challenging, but less about managing the subtleties of class mechanics and more about communication with players and interacting with encounters.

To me, the general sum goal here sounds good. Of course the implementation may not turn out great, but I do not think the over-reacting and arm-flailing is warranted at all at this point.

I hope that whatever tools Blizz creates to help players not need addons to make up for what they don’t have in the game goes well. I rather not use addons tbh, although I enjoy what they offer. When they don’t work it’s full of LUA errors and lag. Or when there are updates to the game the addons break. This could help alleviate a little bit of that annoyance.

Some addons I will not play without are:
Titan Bar - my number 1 addon It gives me so much info at a glance and allows me to manage most things.
Icehub - or some other addon like it. I don’t want to be looking in the top left or right to see procs, HP, rage, mana, combo points and so on. I see it all around my character and see the enemies as well.
DBM - Because Blizzards encounter designs are some of the worst out there.
Classic Quest Log - I hate when they changed it, so I use a mod that changes it back.
CT Bar mod - or some other bar mod. While Edit mode was nice its still lacking in most areas.
Z-Perl - oh god the default unit frames have been horrible for 20 years.

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The dev interview expressly stated that addons that track cooldowns of your party members will be removed - like OmniCD.

How can we play solo queued (no voice coms gameplay) rated battlegrounds and arenas if we can’t track the trinket of our healer or our healer cannot track the dps defensives?

With OmniCD, people can glance over, see their healer is in CC and has no trinket available, that signals them to use their own defensive.

How are you going to communicate that you have no trinket during arena combat with no voice coms?

No one is reading party chat during intense PvP combat. Furthermore, no one has the time to stop fighting and open up their chat box and type a message during intense PvP combat either.

So the arm-flailing over that is warranted, imho.

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Just as it could be accurate, it could easily be inaccurate. Who’s to say what it will and will not include. Hell, you dont have any idea how the information will be presented. It could just show a dps value with 0 breakdown from any sources. Not only so, but you’ll have nothing to check it against to test its validity.

The point is, you’re putting faith in the dev team doing its homework, where I have 20 years of evidence where they take the lazy, least informed action possible. I have no faith that their version of details will do anything remotely close. I doubt it will show interrupt tracking, cc, consumable usage, enemy damge, or any of the scripts.

And i want to add, they’ve also had 20 years to decide to value giving information to players in a digestable manner, yet; they’ve failed at every step. We would have no use for thotbot, wowhead, icyveins, murlocio, wowgg, blood mallet, wowanalyzer, wowproess, warcraftlogs, archon, ect, ect, ect, if blizzard ever put effort into providing such tools themselves. What makes you so confident they’re going to nail it all a sudden?

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That may be fair. I don’t PvP so don’t give things like that much thought. But if there is a significant problem then they will likely address it, most of their communication so far revolves around PvE encounter design. PvP issues that come from it may be handled with separate solutions. Its a long ways out.

People are seriously overreacting on this. Any changes are weeks if not months away. I’d be far more concerned about what to wear to the Yellowstone Event.

They say that, but the moment interrupt cds are hidden in M+ the flaws with that will become immediate and massive.

Ion may not know what an interrupt is right now, he’ll get an earful if they actually make any moves on that.

I don’t know how. Instead of something trying to pull data it’s just the game’s data.

I recommend watching that conversation they had about it.

I… already covered this earlier.

As you can see, I addressed the fact that we may not get all of the options we want and it’s probably not going to be set up the way want and we’re probably going to deal with updates to hope we get what we want… but the accuracy is the only thing we can pretty much guarantee.

I’ve been here that long too, sir and/or madam.

Theoretically, yes. But again, you’re just giving the benefit of doubt where I am not. And my reason, is because they have never valued this at any point in the past.

Ps. Stop saying “watch the webcast” like it has any answers to any of this speculation. Youve said it in like 20 threads. The simple fact of the matter is, we have no idea what is or isnt going to happen at this time.

(They also said theyd never make wow classic, they’d never “pull the ripcord”, they’d never introduce player housing, they’d wouldn’t alter the dinar system… Clearly, I can’t trust what they /say/ and only what they do)

The webcast gives a very important breakdown of the design philosophies and how they’re viewing addons.

So yes, I’m going to bring it up. Because being informed from the source is extremely important in life.

You like to dodge my points. Their “design philosophy” changes on a dime and has a track record of doing so. So, again, for the third time: we have no idea how this will play out yet; so im preparing for the worse.

Is Blizzard going to go after Zperl and bartender as well?

While not directly combat addons, these addons allow a lot of customization for frames, such as being able to make debuffs and buffs super large or super small depending on your preference. You can change a lot of how your unit and target frames look as well. These addons 100% give you a combat advantage because like a weak aura they change how information is viewed.

Are Zperl and bartender going to get a swift kick in the cherries with a lot of features removed or disabled when Bliz comes for our combat addons?

Not my heckin addons that play the game for me :dracthyr_yay_animated:

I’m not dodging anything. You’re angry and bitter at Blizz, so I’m ignoring an argument because I’m not here to change your point of view. You’re allowed to feel how you feel.

Me recommending that everyone know the facts as we get them is important to be informed of the actual information we know.

What people do with that knowledge afterwards is up to them.