No Ion, Not Everyone Who Delves Wants to do M+

I do think being allowed to jump allows people whod normally just unsub after their content ends to stay subbed, so its better for blizzard that they dont. Maybe proving grounds or something to make the jump to new content smoother?

I just think proving grounds would end up a deterrent more than an actual skill barrier. Anyone willing to put the time in will get it done eventually.

I’d be fine with them though. I’m certain I’d end up a problem for the same groups at about the same time in the season though. We’d all get our proving grounds done around the same time or I’d be the person they invited to their alt’s group as it already stands.

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Its an interesting discussion for sure. Honestly, if i can jeep doung delves and working towards the two.mounts and the title, im good, but i feel for the m plus folks who’s scaling is forcing them into content they dont wanna do…
…like how every raider is forced into mythic plus, but theres bo need to be vengeful. Unsquishing m plus is probably the real solution to all of this.

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I’m not vengeful. I’m just being honest. I will push myself to my personal ceiling each season as a pug player. At a certain point I will become a problem for other players but I’m not saying it’s vengeful or that I’m going to be persistent about it without changing my own approach.

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It’s everyone doing it because it’s out of balance with rewards, so if you don’t, you get few invites.

Farm 2s and 0s for the same rewards. Push 7s for heroic vault. For you this should honestly be as fast or faster than delves.

And keys are more fun, correct?

Or is it that both low keys and delves are boring to you but you are singling out delves as the problem?

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Playing with low skill players is honestly vexing.

It’s easy content taking just as long if not longer because people are horrible. Better to skip and go where the good players are.

I would ask for keys to be squished again then so that the low skilled players are filtered into delves that give even better rewards.

:slight_smile:

That doesn’t solve it.

You end up with a new floor and everyone trying it.

The new floor is frustration which is why nobody wants to do keys until they are ready to jump straight to KSM with the help of delve gear. This is why M+ is the most likely thing to be adjusted in the future.

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No, low keys are not rewarding so people don’t want to be there.

And to skip low keys, you need to do delves.

Once you’re ahead of the curve, the game becomes more fun.

If delves weren’t present, average skill level per key increases because good players aren’t that far ahead.

The new floor isn’t the issue.

If you bring back 2-20 keys, people will be shooting for 17s in record time.

Boosting m plus reward quantity might help a lot, but im no game designer. I just think hamstringing the games newest pve pillar isnt the best solution

Delves need a chance to develop over the growing pains, not be effectively cut off from other content for the sake of m plus.

But by doing that, you make m+ trivially easy. Rewards cap out at 10 currently, moving that to 7 I guess solves it… but that’s so trivial.

Lessens the accomplishment.

That’s what it has to be, or severely gated like renown.

Edit: realized I misread quality instead of quantity.

Unlike mythic plus, which has the privilage of being part of the game despite just being diablo greater rifts

Blizzard wants it to be a pillar, not just another torghast system or just a way to get people into m plus, so thwyll balance it around that goal. Anyones guess if theyll do a good job, but at least i can take comfort in that they wont intentionally do things your way

I’m guessing it’s inevitable because delves give too much loot. They need to either gate it, or reduce the loot it gives.

And for the edit, yeah. M plus should reward more loot than delves, 100 percent. The scaling is so whack right now. I dont think the qualitynis the issue, i genuinely think its the quantity. That would let delvers do our slow and steady gearing, while m plusers have a real.motivation to do m plus instead, to get more gear per run.

Its really not much. One per bountiful, capped at four a day, capped at 603 ilvl. If thats a lot of loot, that just means that the m plus scene needs more than that

M plus should be dropping 4 pieces a run, honestly. Again, m plus is the one in crisis right now. Its what needs to be tinkered with, not delves

Dont even get me started on the raid loot situation. Its forcing raiders into m plus!

My thought is bigger the group, hogher quantity of loot. Delving is gated at 4 loots a day, and realistically with keys thats 4 loots a week, maybe 5 if you go hard

So, m plus should give more than that, and raids should be a monty haul of loot–but ilvls shouldnt be tweaked, theyre fine

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That is a lot of loot.

To match the same amount of loot from delves, you need to do 2.5 keys per delve.

M+ and raid don’t reward enough loot (relatively.)

Function of gear is to nerf content over time, in that respect alone, M+ and raid are fine. Raid could still use more though.

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Again, youre limited by delve keys, so youre realisitically only getting 4 pieces a week, not accounting for duplicates or non upgrades

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