No Ion, Not Everyone Who Delves Wants to do M+

But you didn’t even attempt to show that what you claimed was the rule and not the exception.

They’ve raised the difficulty, and parity is closer than before now.

If I knew how to present data I for sure would. But let’s not pretend that’s the norm here.

Any raid lead worth their salt will accept a wipe or two unless the pug is abysmally bad. Like lied on the resume bad.

For M+ you’re likely to see rage quits if things go bad. If the dungeon is completed the group is likely to disbands. Very little explaining happens. You’re expected to know.

Take it as anecdotal if you want.

I was able to successfully complete all delves and zekvir geared with rank 8 delve gear. I dont see the issue.

I have run well north of a thousand PUG keys going back to BFA, ranging from (before DF S4) +2 to +22. I can count on two hands the number of times someone has left at the first sign of trouble. I can count on one hand the number of times someone left willy nilly for no apparent reason. These things that get treated as commonplace on the forums have been anything but common for me across a lot of keys.

Like you said, it’s anecdotal. But given how large of a sample size I have, I am highly skeptical whenever anyone claims these are some kind of frequent occurrences. Unless they are contributing to the problem.

But we’re getting pretty far away from the point I was making that got us onto this tangent. I was not suggesting it was a good idea for a raider to jump right into a +7. Of course they will likely see more success if they start with a lower level key. It’s just when compared to someone who only runs delves, there are more reasons to believe a raider could see more success going cold into a +7 because of the similarities to M+. You won’t even see some of the most common mechanics that exist in keys in delves, while most do pop up in raid.

Are you talking about Delves or M+?

Don’t M+ my Delves

100% agree. I have no interest in m+. Won’t play it. Delves and raids, that’s all I care about.

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Delves are too rewarding.

Solo players finally deserve a gear progression path of their own without the sweats of the game trying to come in and crap all over it.

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It’s the classic “Won’t anyone think of the children??” argument. They think they’re taking the moral high ground.

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Yes, delves exist as a game mode.

It doesn’t need Ilvl to function.

As long as Delve 8 rewards more than Delve 1, progression is there.

But you don’t care about any of that, if world quests trivialized delves by giving mythic raid gear, you’d be jumping for joy.

As an end game content pillar (as deemed by the devs), yes it does.

Oh this tired crap again.

Yup, I’d get some gear. The fact I’m saying that just burns you up huh?

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No, but you’re admitting you don’t care about delves as a progression system.

You said WQs would be the highest progression system. WQs would actually be a bit more meaningful.

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So you actually don’t care about delves.

Just ilvl.

Not progression, not content.

I care about a solo progression system that rewards gear.

I do enjoy my current progression system. People like you want it gutted into meaninglessness.

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But it’s not a progression system if hypothetically, world quests rewards mythic raid gear right at the start.

No progress.

You do one world quest, you get a mythic raid item.

And maybe be geared out in a week.

Wait till you get a load of this. Pro Tip, once you are max’ed out on Champ gear you can actually drop down and run T7 delves and still get 610 gear in your Vault for the week. LOL one less of the void enhanced mobs and noticeably less health and damage from the mobs.

Not sure how that effects map and crest drops but if you just want to fill your vault slots for the week you can actually make is noticeably easier than cranking out T8’s for the week and still get hero gear.

Sounds like there’s some progression to be had there.

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No, not at all.

The game setting a higher ilvl as baseline gear =/= progress.