Since Classic Phase 2 was released in November 2019, server population problems have been obvious and have driven players away. And since November 2019, Blizzard has done nothing except make this problem worse and worse.
Throughout Classic, my server had the highest population of all with near 50/50 balance. I raided with multiple characters, supported the PUG scene/economy, and brought friends to the realm. Yet this week, like every other PvP server before it, the population for the minority (Alliance) side has crashed to the point of unplayability. Classic started with some 30 PvP servers in NA, and as of today essentially every last one has died on one (or both) factions.
Blizzard now has the audacity to ask us to pay for transfers simply to access a viable population in this “MMORPG”. This also has the side effect of further worsening server population problems. Do we not pay a $15/month subscription to “maintain, moderate, and develop” the game? Do paying Alliance customers on 29 of 30 servers simply not deserve a playable experience?
I have 10 characters that I have invested significant time and gold into, either as level 70 raiders or profession/bank alts. Even with the current discount, it would cost $175 to allow my characters to be on a playable realm, in addition to the hundreds of dollars in subscription fees I’ve paid. Transferring would also have the “benefits” of losing my character names, losing my server identity/familiarity, and losing tens of thousands of gold that was farmed over the years.
No thank you, I will not pay the server transfer ransom. And for that matter, I will no longer pay $15/month for access to an unplayable game.
You pay $15 for access to the servers. Nothing else.
I’d say most servers have a playable experience. Back in original TBC, servers had 1k populations and were playable. Why is that not also true for TBC Classic?
Sorry to hear that. Best of luck in your future endeavors.
You can quit if you want to. I know many people who did quit, people who like the same stuff I do, which sucks for me but I don’t blame them.
i also see you made a thread in Jul '21 and it’s not as if things have gotten better.
I showed the TBCC server populations to a real life friend today who used to play WoW. Well he saw me doing the spirit towers on Earthfury which is like 99% horde, and he was talking about the tower PVP and I was like “Yeah it’s not like that here now” and I showed him the realm pops and he’s like “That’s not how real TBC was at all” and I’m like “Yep. Most of the people left who play this, don’t care, they are just massive Retail fans that want a TBC skin with no power grind and they don’t like World PVP” (yes there are exceptions, you know who you are) and he’s like “What’s that’s crazy”.
Unfortunately, that is mostly the case with some exceptions and there is a lot of blame to go around but that’s how it is. So do what you need to do.
We can all decide what $15 a month is worth to us. I expect less from a company that offers a free game than one that has a sub. I think blizzard should do a much better job managing the server populations in a MMO. Maybe you’re happy with what blizzard does for $15 a month but I blame blizzard for doing nothing to supply an even adequate service for what I pay.
I don’t know what they are supposed to do when time and time again a bunch of guilds decide together to spend thousands of dollars to leave their servers overnight.
We saw plenty of server collapse for literally no reason.
Yes blizzard should be handling the dead servers much better but I don’t think it’s blizzard’s fault 7k population servers are now 500 ppl. They didn’t force them to spend money that’s for sure.
People don’t spend thousands of dollars to leave a server for literally no reason. Perhaps you didn’t see or understand the reasons. But when my whole guild transferred I knew exactly why they did it. For several reasons I decided to not pay to transfer with them though eventually when blizzard did absolutely nothing I had to choose to pay $125 to transfer or quit since the game was no longer playable as a MMO on that server.
Every fast food place sells chicken sandwiches for money.
How dare Mcdonalds charge money for their Chicken Sandwich, i will not pay the chicken sandwich ransom, i want it for free even tho every other place charges for it.
There were no 15k servers in BC. The game was fine then. I’m on a server with about 2k horde. It’s ok there too. The server I was on has about 350 horde. That wasn’t working for me and I’m a healer. When the population dropped in Cata and MoP blizzard connected realms, which was server merges in all but the name. They could and should have done that now. Or before the situation got so far out of hand free transfers to selected servers might have helped. For $15 a month I think blizzard should have made some effort to manage server population.
When Farstriders got to low pop to be a playable MMO they connected it with Silver Hand and Thorium Brotherhood. They didn’t charge me for that attempt to manage the server population then. It made the realm playable for several years at least until I quit retail.