Repeatedly assured by Blizzard themselves that multi-boxing is perfectly legitimate. You can complain all you want, but the practice is fine.
Not true. Vanilla has scripting baked in that allowed you to function with a focused target. In 2.0.1, they changed to Secure Frames, and removed the ability to do custom focuses, and provided a single baked in focus frame.
This may come as a shock to you, but I’m well aware of what both Vanilla and everything after it are capable of, because I was there. If you were, you were not up to speed.
Assist what? You can’t cast /assist focus because there’s no focus…
Macros. Pure and simple macros.
No. Only when you put 5 mages in PVP to people whine a lot, because they can’t coordinate against it. That’s not what I’m aiming for, not do I care about that.
Focus is used to control where the heal goes. Otherwise the moment the healer loses target, they’re not healing anything.
Showing a clear lack of understanding, that’s not how this works.
What all the smug negative posters are failing to grasp, is that they’re advocating for a less Vanilla experience. It goes to show how people think they remember, but they don’t.
Uh, why would I want to assist the lowbie to heal? They’re targetting what they’re fighting. The point is to heal the lowbie, and you can’t use /target lowbie, in combat, if they’re not in your group.
Hell you can’t even use /assist lowbie if they’re not in your group.
If you currently are main-controlling the lowbie, have the lowbie target themselves before pressing your assist button.
If you currently are main-controlling the high-level character, then who cares what the lowbie is doing, just use /follow.
I am uncertain of the mechanics you describe about not being in your group; I’ve never encountered that, as I mentioned in my edit above. Have you tried using /assist name on someone who isn’t in your group?
No. That’s not what I’m referring to. The amount of time you put into the game is reflected in your character’s, or all your characters’ progress. But you can only progress one at a time.
If you are leveling just TWO characters at the same time, by only putting in the time of ONE person, you have an unfair advantage. The reward that a single player is given, is now being multiplied by the number of characters you’re multiboxing.
No, you’re pointing out minor quibbles that make them slightly imperfect.
I get it, you’re feeling defensive because people here are calling you terrible for multiboxing, but you’re not going to get anywhere productive with collateral damage.
Have you considered using a finisher before healing yourself?
(It’s also disingenuous at best to refer to a heal-to-full, as any cast from a high-level character on a lowbie would be, as “a single heal”. How often do you need to be healed from 1 HP to full?)