I can tell you haven’t either given that you are playing this up as some kind of complex integration rather than the patch job they actually implemented in 3.1.
As if I give any two bits of a rats butt that you think I’m dishonest even though I’m literally just posting facts of history and my own self proclaimed opinion. Lol. Take a break, if you really have such a difficult time handling being wrong on the internet. It’s happened to me before too. Just eat your crow gracefully. You’ll be much better off.
Doesn’t matter to me either way. But when people speak as if they know or control anything related to the future of this game, on these forums. They set themselves up to look like donkeys more often then not.
I am not so certain about this. It isn’t like the game itself is balanced around its implementation. It certainly isn’t like the actual implementation of dual spec seems well thought out or required a high degree of development talent or time. Overall, I think they just flat caved and decided to bring it in. It wouldn’t be surprising if it was one of the last items they decided should be a part of 3.1.
Dunno about that. I think it is clear they decided to put it in at some point. That doesn’t mean their opinion of it changed. For all we know, they might have just been sick of hearing the constant community requests for it.
Don’t get me wrong, I think they should implement DS as well. I just think it is just as likely that this was a #sigh#fine#giveittothem type of decision that came late as it is that it was an early planned out decision they made during TBC. Early Wrath maybe (likely), but TBC? I think it is unlikely.
Except that their stated reasons for adding dual spec directly contradict those statements from early TBC. So yeah I’d say that a year and half or so of TBC + maybe some time in wrath seeing how things were working without dual spec changed some opinions.
Let me rephrase. If they had a change of heart regarding dual spec in TBC, they could have implemented it very easily with Wrath’s launch. There is nothing about the way they went about adding dual spec that looks like it required much developer time or thought. It looks scrapped together.
Look at how polished Wrath was when it dropped. The various features were well designed, clearly thought through, and were integrated. Then look at the slop that is dual spec’s implementation. That was a hack job someone threw together.
Well that would depend on what their to do list looked like, it’s entirely possible the decision was made and there simply wasn’t time for it. Which is why I’m curious when the decision to green light it was actually made.
Plus I really doubt the first few months of wrath data was somehow more compelling than much longer in TBC in terms of the pros/cons of dual spec.
Phase one of wrath was actually quite long it’s perfectly reasonable to infer that they may have thought it up and decided to implement it within that time frame
Nothing in wrath changed that dramatically that their position on dual spec would have completely flip flopped on a whim. The reasons for it were exactly the same as they were in TBC. I guess you could argue they were already on the fence at the end of TBC and when nothing improved in wrath dual spec became the obvious answer.
You make it sound like this was a data driven decision. It might have been and had they been paying attention in TBC it likely would have dropped with Wrath. We don’t actually know though.
Generally agree with you here, but overall it looks like the kind of thing that gets designed and implemented pretty easily in a 2 week sprint in today’s world. Likely wouldn’t come close to taking up the entire sprint for the developer either.
That said, it is also the kind of thing that they can kinda sit on knowing they can green light it at any time too which means it could have been something from TBC. I don’t know. I would also be curious to know the timing on that decision truth be told lol.