There’s literally nothing left to enjoy about this narrative; it’s a garbage fire. I try my best these days to outright ignore the story they write and just busy myself with old world content and RP. It’s been a much more enjoyable experience ever since.
I don’t think it’s about forgetting, I think it’s about Blizzard not having a grounded sense of what the difference is between a deep and emotionally driven narrative, and a shock and awe factor in their stories.
Teldrassil was served as a means to shock people into saying “They can’t do that; that’s my city!” or “Yeah, that’s what they get!” rather than examining the emotional burden/consequences imposed by the choices that are/were made. Blizzard ignored every single opportunity to explore the emotional cost/outright revulsion towards genocide when instead they so casually trotted it out for shock and awe. Teldrassil could have honestly been the climax of the narrative, not the opening, and it would have made more sense. But instead we got… gestures at everything.
The only character anyone ever saw an emotional reaction from was Saurfang, one of the designers of the war, which is problematic for two reasons: 1) some people believe he went about opposing Sylvanas in the wrong way, and 2) his objection was that people were murdered without honor, rather than him being concerned about the fact that children were killed in the first place.
Saurfang didn’t object to the murder of the innocent, he was objecting to how they were killed, and that it painted him and the Horde in a bad light. Think of the prison cell scene with Anduin; he never expressed remorse for the murder of the innocent, he was whining about how he wants his Horde back.
There’s no moral argument in the equation for him. We’re dealing with a parallel to something like Rudolf Höss and Heinrich Himmler arguing over how best to kill people during the Holocaust; they’re not arguing the morality of the act, they’re arguing the efficiency of the method.
BFA/Saurfang’s story (regrettably) focused on humanizing mass murder, and thus far Shadowlands has seemed to be about trying to justify Sylvanas’ actions, or prove that she’s not all evil after all and that genocide isn’t the worst option on the table. Neither expansion or story has yet to explore the human cost of wars fought for stupid reasons.
This is on purpose, though. Blizzard deliberately avoids this subject because it’s what they’ve always done. They didn’t explore it after the betrayals and conflict in Wrath, nor after Cata, nor after the Siege of Orgrimmar, and they have continued to avoid it now, when it matters most.
The writing has been, through and through, insensitive, lazy, and poorly thought out when it comes to addressing the actual questions being presented by the narrative.
Personally? I enjoy the faction conflict when it’s done right, but it hasn’t been that way in a long, long time.
Well, from somewhere they got ideas for death camps in Darkshore, that’s for sure. They only took it out when people raised hell on the beta forums.
The fact that this company would double down on portraying the Horde as genocidal maniacs, at any point in the story, is just thoroughly disappointing.