That’s how the internet works. There’s no consequence for being stupid anymore so people get to just mercilessly pummel every page they come across with as much of it as they can possibly muster. This is the new normal.
Well, that’s wrong, because layering and exploits are the issue. So… they wouldn’t have that.
Actually, if they’d gone with layering and 30-50 servers from the outset, layering wouldn’t have been an issue.
Some people predicted layering would kill the game, but they were wrong. The small number of initial servers killed the game.
Except for all of the issues of economy and later raid exploits that were caused by layering…
Which would not have been an issue if you only had 3 layers, not 15. The only reason layering was a problem was that they smashed too many people together on one server.
Three layers is two layers too many.
And if you’d been listened to back then, you’d have done as much damage as this extreme layering has.
Not at all. We’d just have the actual game unmarred by exploited layering. Please try to avoid posting cringe, or at least dial back the scale of it so that it isn’t physically painful to look at.
And we’d either have massive queues or dead servers down the road. We’re already seeing the truth of that part, because servers like Faerlina still have queues, yet other servers are dead.
None of the issues are caused by layering itself. They’re caused by having too many people on a single server. Luckily out here on the RP server, we’ve barely got 2000 people online per faction by this stage, so at most we have 2 layers, and things are looking far cleaner and less abused.
The flaw was not providing 30-50 servers in the first place. We’ve already seen the population drop that layer haters claimed wouldn’t happen, and it’s continuing to happen. But now we have dead servers and over populated servers, because there weren’t enough at the start. Instance bugs notwithstanding, having the originally intended number of layers would have ameliorated all the issues in the economy, because there wouldn’t have been the ability to abuse it in the same way. Add the “rested swaps only” requirement and most of the abuse would have been impossible.
The entire problem is the initial server count. Not layers.
If you don’t like the truth, and want to live in your bubble, I suggest not reading.
“we have dead servers.”
Says who?
If I want to avoid reading truth I’ll aggressively read everything you post, kid.
Ah huh.
You’re doing that anyway, and then slamming each key on your keyboard in reply. I can almost hear it from here…
Moar servers, moar servers, MOAR servers …okay, sotp servers … wait, what do you mean cross realm zones and connected realms? You mean you can’t just keep adding moar servers forever without it causing problems later???
Well it’s a mechanical keyboard, so there’s a definite clack. But nah, just these posts, I don’t want to avoid reading truth - so I have to stick to the threads I’ve already posted in.
But that’s a stupid ask. Moar servers = what Retail became. I’ll take temporary Layering over cross realms and connected realms any day.
Obviously the number of servers has to be a fluid number.
Trying to avoid this is how we got here, btw.
How we got “here”. “Here” being fully functional servers, with populated zones and a bright future versus dead servers later if they’d listen to the anti-layering crew.
People are making a huge mountain of the layering molehill, but it isn’t a big deal. If I didn’t get so much amusement from these forums, I wouldn’t know anything about it, as is probably the case with most of the millions of people who are currently enjoying the game and couldn’t give a crap less if some streamer got extra Arcanite crystals by exploiting layers. The only reason why it matters is because that’s what some have decided for themselves. In terms of each player’s personal progression and the overall health of the game, it matters not at all. Not even a little.
And the problem was caused by the initial number. Unless they forcibly rebalance population levels to fill the low pop servers, this problem is never going to go away, and adding more servers isn’t going to fix it, because we already have new servers people aren’t moving to now.
- People are layer hopping to farm materials.
- People are layer hopping to respawn an area’s farmable mobs.
These both mean that the economy is vastly tilted towards a few people who exploit the system, instead of being evenly spread.
But the worst part is the bugged instance layer farming that should never have existed, which allows people to farm the same boss over and over without clearing the rest of the instance each time.
5 minute Baron Mount runs?
The time when they force people to transfer is rapidly approaching.
They have to create more servers. They will.
People are transfering. A good indicator of this, if you don’t play on a newer server, is that every server is at least medium now.
This assumes they are still removing layering.