Ah yes. Disregard evidence and argue with opinions.
You should be a politician, you’d fit right in.
All the Goblin cartel quests in Vanilla.
Chaos Orc Technicians in BC
Goblin technology aiding both sides in Hellfire peninsula.
The oil fields in WOTLK. Along with the Mechagnomes, ulduar, Mimiron.
Of course the goblins had a big presence in cata. The gob squad. Mechs and shredders. Fixed wing Aircraft in the Horde fleet.
Pandaria had Karasang. The horde and alliance constantly fighting with Technicians on both sides. Gelbin Mekkatorque on the Skyfire, and of course more mech suits in the combat down below.
Don’t even get me started on draenor. Dark iron dwarf Thaelin Darkanvil was the mechanical genius to blow up the dark portal. Orc Technicians across the entire coast fighting the invasive marsh. The black fuse company providing tech support to the iron horde, and a giant piloted mech defending the gates of HFC.
That’s just off the top of my head. No google searches or anything.
I’m sure I’ve missed plenty of other examples.
They are EVERYWHERE.
It’s absurd that we can’t play as them.
Nope. I’m just sure it’s likely. Since we’ve recently seen class representatives for them on exiles reach, and we’ve seen new abilities for the island expedition teams. They even have level requirements and cooldowns.
Like I said buddy, the evidence indicates that it is likely to be the next class.
Blizzard isnt working on a class at the moment. But that doesn’t mean the next class won’t be Tinker.
Aw! Thank you bb~ I love you and appreciate your support
“Sci-Fantasy” is definitely a closer approximation of the WarCraft universe.
Despite some traditional fantasy tropes. The greater scale of the universe is quite Sci-Fi.
Planets are Titan world souls.
Titans are just hyper advanced technological beings beyond the scope of Azeroth.
We’ve gone to other planets, ridden on spaceships. Even open wormholes using legion technology.
Oh, and don’t forget that the Elemental planes are actually pocket dimensions.
I mean… they’ve been around in every expansion. Just not playable.
I think adding them to the class roster would be more representative to the universe, considering how often we’ve been seeing them.
Ya know. Besides the Tinkers they put on Exiles reach. The pre existing assets for tinkers already in game.
The abilities complete with Level requirements and cooldowns.
If you don’t like them. Then just down play one.
I don’t like warlocks so I don’t play one.
I don’t think they’re a bad part of universe. I just don’t enjoy them.
Tinkers conform pretty well to current class design. So I think they’re pretty likely
Remember when we pew pew’d space demons with our mechsuits after teleporting out of our interdimensional spaceship last expansion? That was pretty kewl, right?
Artificers and tinkers are pretty prominent in this game. I want it to remain more “fantasy” too, but tinkers completely fit within WoW.
The unrestrained technophile in me needs an Artificer.
God, this, all the way. I originally rolled Hunter back in vanilla because pets and bows. But as I grew up, I just became a total cyberpunk nerd and developed a ridiculous fascination with technology. I want suits, race-specific (Draenei, Gnome, Goblin, it could provide so much variation and customization), turrents, rockets, and guns.
There is so much potential for customization with this class I just need it. Other classes may be near demi-gods with magic, but I’ll take them all down with my technology!
Seeing Gelbin Mekkatorque take on an entire raid group with nothing but is intellect was amazing.
And of course. The final battle with King Mechagon as the room unfolds and shows of the Mecha-Buster suit.
Just like you buddy. I NEED this class. It’s so prevalent in the universe but we just can’t play it.
Someday. We just need to use our big Tinker brains and keep putting ideas in Blizzard’s head. If that fails, we’ll invent a new fourth-wall breaking mind-control cap and have Ion “help” us out.
I stand with you, my fellow in the technological arts!
Hunters already do that, except for the Int bit. We used to have a use for Intel back in Vanilla (and still in Classic) because we used mana instead of focus. If you had an intel based ranged class it would need to use mana because why else have that stat?
I don’t actually dislike the idea but I think the things you mention could just as easily be applied either as part of Engineering (perhaps a Tinker specialisation) or as part of classes that already exist.