so do you agree with me: the alliance has always been the engine that populates the game and then new players spread out from there, some staying alliance, some going horde? we need the devs to pretend like they’re making wow now, in modern times, using the same design principles they used when the game was new, et.al, grab the new customers by their fantasy rpg fandom and get them emersed in the world of warcraft.
and the way they did that 14 years ago, was making some of the best 3d models in the gaming world. and remembering the old adage… fantasy = elves.
(Commentary): I’m not sure I really buy this theory to be honest. I think when they made WoW all the way back in 2004, they figured people would pick whichever side they want, try out the other, and eventually find their home. I don’t really see the Alliance as the, ‘Gateway,’ faction into the game. If there had to be a, ‘Gateway,’ race, I’d say Blood Elves purely from aesthetic appeal.
but the problem is, blood elves arent on the tolkien faction. though wow strives to steer clear of tradition, the devs knew when they made the game that there were certain hot button themes they’d have to hit to snag the new players.
Define half-elf. There are now types of playable elves. Night (Kaldorei), Blood (Sin’dorei), Nightborne (Shal’dorei), and Void (Ren’dorei). What race would the mate be or be limited to?
The only human/elf half-breeds I know of are Arator, Giramar, and Galadin. All of which are Human/Quel’dorei.
the first guardian of tirisfal, alodi, was also a half elf. but he’s passed on to the great beyond. i think the easiest way to describe the concept is to point to elisande’s commentary from legion. she called each of the elven races, addressing them one by one. first the kaldorei, who she berated for being savage. then the quel’dorei, who she berated for diluting their bloodlines (meaning they’re basically half elves. their models just dont show it yet), then she berated sindorei, claiming they should understand the plight of her people.
anyway, alliance quel’dorei apparently have diluted bloodlines. the blood elves would be more high elf than alliance high elves. since there’s no such thing as a 3/4ths elf or a 1/4 elf, the idea is any elf who has genetics from a race other than elf, is a half elf.
p.s. the blue flight dragon aspect, kalecgos, choose to appear as a half elf. it was blizz’s first attempt at a half elf. looked more human than elf, which doesnt work for me. i’d want them to look more elf than human.
No, that was clearly not a joke - it was an unwarranted and dramatic paraphrase of things I’ve never seen Tarrok say, with the exception of the first comment which, while containing a kernel of truth (and by that I mean that for me as well, adding High Elves dilutes the factions) is still written to make Tarrok come off as a right bastard.
And that’s where I object to people saying such things. People can say there’s bias yet what they’re saying is that it’s effecting the game and we know that’s not the case.
I think we need less tin foil hats among some alliance players.
No, I don’t believe they do - and I don’t believe anyone understands why the situation in NA is what it is - except the participation imbalance in end-game. I’ll add a caveat to that; Blizzard’s team isn’t stupid. They built this place, they have access to far more information than we do about what potentially drives demographics. It’s their business to know those things. And they know a hell of a lot more about driving traffic to their product than I do, or you do.
There is not a provable dramatic population imbalance any worse than 53/47 - 54/46 which is not game-breaking. You’ve said multiple time that you do know, and you know what will fix it, and that what will fix it is making the Alliance a LotRO fantasy land - something Blizzard specifically designed away from. But unless that’s applicable across the board (NA/EU/OCE/the Orient…everywhere) then I honestly don’t think you know any more about why the populations are what they are than anyone else does.
I completely disagree with the “Alliance is the starting point” argument, and I don’t believe you have any demonstrable facts…at all…to back it up.
(Commentary): Among all players. Claims of malevolent or intentional bias are silly, but I think everyone can agree that somewhere, somehow, the folks at Blizzard are not understanding what their players are telling them. Maybe it’s the use of third-party websites to open channels of communication, or maybe it’s just a lack of gathering feedback from a lack of CMs, or that they feel confident working only off of the numbers they alone have access to. I don’t know what it is, but there is definitely a disconnection between the Developers and their Players to a degree. As I noted above, this disconnect manifests in different ways that seem like favoritism. Instead we should focus on not what the other side gets, but what each side wants, and how the other side was failed. Empathy over envy.
so why do you think the alliance is failing? if i understand you correctly, you think they’re their own worst enemy. this translates to pretty much the same thing - too lazy to pull themselves up by their own bootstraps, too pessimistic, as if being positive will somehow overcome mathematical and statistical improbabilities.