There are a couple of private server projects going that I’m following. It’s gonna take a long time to rebuild the game from scraped data, though, since no Carbine employees were willing to commit career suicide by stealing and leaking a huge swath of proprietary code.
The IP is probably perma-dead, though. NCSoft likes to squat on the corpses of its abandoned projects no matter how much money people offer them, which is what prevented a CoH revival.
I used to really, really love Overwatch, but I’m kind of lukewarm on it now. I feel like, when the game started, they designed heroes based on the assumption that there was only one character with a barrier, which you could break, and then designed like 3 other heroes that gave barriers basically infinitely.
Overwatch League would be great, though, if esports people weren’t Like That.
I want a proper singleplayer campaign, dammit. As it stands, Overwatch is on borrowed time - sure it’ll be around for a few years, but as soon as the servers are taken offline, it’s dead. And with no singleplayer options like Starcraft’s campaigns or Diablo’s story mode, there’d be no way for it to be playable after shutdown.
In fact that’s one of my major problem with “always online” games these days. Sure there’s some singleplayer elements, but you’d need to rely on the servers being active to play them. And no servers means no game means no point in buying.
Well, to be fair, we’re also on borrowed time, and I’d say WoW is much closer to the end of its life than Overwatch is. Not because of BfA, or anything, but just because of its sheer age.
…in fact, you know, I think literally every Blizzard property has an “always online” component nowadays, unless you want to bust out your old CD cases.
I wouldn’t be surprised if someone mods Overwatch to support private dedicated servers if Blizzard collapses, though. Given the kind of stuff people do with TF2, that might almost be better for it.
I’ve enjoyed Overwatch when playing with a friend and when everything but us is AI. It’s different from anything else I play, and I’m not knowledgeable enough about the genre to say whether it’s a good example of it or not, so it’s fun to poke now and then.
But I will never, ever play with or against people that I don’t know. I feel like I can anticipate where that would go.
Not unless they changed something while I wasn’t looking - which is entirely possible. You probably still can with un-remastered Starcraft 1, but I remember that there was a big row over Diablo 3 being always online when it first came out.
It’s possible they removed the requirement, though.
OW is a game where no matter what you play, no matter how good you are, there is always one character who can beat you by slapping 1 button a few times
or mei who can literally kill anyone who has no sudden, fast mobility or escapes, yet can also shield herself, area deny, crowd control, block ults, heal herself and countersnipe people by right clicking
yes i’m bitter, but when a character is that overloaded it’s incredibly frustrating to play against them
Overwatch definitely has more cultural relevance than any other Blizzard title.
A good way to gauge that is go to any major convention, what fan art and merch is selling right now? It’s certainly not WoW but Overwatch is the hot thing (along with Voltron, She-ra and Steven Universe among others).
The people screaming the most about THE GAYS usually just have a hard time accepting that they’re not culturally relevant anymore lmao
(oh not this topic moved too fast for me - so now my post feels like I’m just a cranky old man yelling at a cloud)
I like Overwatch for what it is. I never have a burning urge to play it and have absolutely no desire to push rating, but jumping into a random game every now and then and just blasting and pushing objectives is plenty enjoyable. The free for all mode is fun as well and i don’t think the game is nearly as rock-paper-scissors as people imply.