New mount - Squeakers... Really?

Congratulations, you won the argument. There’s only 24 hours in a given day, however, but you said what the royal-we needed, or at least I wanted, to hear.

When subs are down, microtransactions go up.

ehh… Good for you?.. :man_shrugging:

I mean, i wouldn’t have zero problems with Microtransactions, especially since their becoming more and more prevalent in gaming culture, even single-player games…

Tom Clancy’s Ghost Recon Breakpoint comes to mind and Evolved back in 2015 (before it died) with loads of vanity items plus a few monsters here and there… and both were 60 dollar titles at the times… And CoD MW 2019 recently has a Kill/death ratio watch that was a default gameplay feature for CoD for 20 bucks…

… But ehh… Glad you… have no… problems with that… :neutral_face:

… WoW tokens has an effect on gameplay, by increasing the amount of gold you can have. Level up Boost has an effect on gameplay by making your leveled toon to currect boost cap. Race/Faction changes has an effect on gameplay by changing your faction/race, which in turn, changes your racials and such… Realm Changes… kinda, it’s a werid one actually. While it doesn’t matter now what server to be on, it still does to a degree since you can only be in a guild with your own server and only trade, and mail across on your server alone.

As for Pets, you know they are battle pets, as in, you actually use them? Sure, some of them exist only cosmetics, but most of them exist as battle pets too.

As for how unfair it is… I really can’t say for sure cause their isn’t an overall clear win condition in WoW, or at least one i can see. It really depends on what you consider Winning, and it’s not all that simple to categorize.

I use experience cause that’s the most important aspect about video games, the experience. ( i edited this for much better readability, cause i actually care about making sure the content i made is readable and i actually am passionate about the vanity items and experience, even though it seems silly to you)

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  • I heard this all the time from Classic “it’s not about the destination, it’s about the journey”, implying that Classic has a pretty good experience to make up the fairly archaic and clunky (though not entirely bad) Gameplay. And to be honest, their right on the money.

  • Another Game comes to mind is Portal 2. The Gameplay is pretty simple as Puzzle games go, but the experience of the story, and the gameplay, and all that was pretty amazing which contributed to a pretty awesome experience that i would love to parttake in again.

  • The Sims is a casual game about controlling people and such. And i still have a great experience with. The Sims 3 is where i have the best experience with, due to the amount of stuff i can do with my sims and my house and such, while creating my own story and such or houses, with an open world that actually upgrade from The Sims 2 where you were stuck on a lot. Which really helped my experience. (though at a cost of consistent performance and stability of the game, which is a bit of a downgrade from The Sims 2’s technical weirdness)

  • Spyro the Dragon is a simple Collectathon treasure hoarding platformer with a story that is more simple then Call of Duty and WoW’s compared and repeated as such. Personally, the Ripto’s Rage/Gateway to Glimmer and Year of the Dragon were the best for me in terms of experience. The first one is good, but it’s i always prefer the 2nd and especially the 3rd one. Though i still has PSTD flashbacks from those Super Bonus Round Skateboard Race. :tired_face: As much i like YotD, it’s not perfect and has a bit more misses then the other titles. The First game’s Boss battles … well… their not even Boss Battles, it’s just chasing and flaming, no different from the Thieves you chase in that game, outside of taking 1-2 more hits. Oh and i did forget to mention the dumb alchemist escort quest from Spyro 2? :expressionless:

  • Skyrim and Fallout 4, for all of it’s bizzare and downright amataur hour mistakes that even a novice C++ student wouldn’t achieve even if they tried… HARD, and pretty swallow story telling …raise your hands if you don’t care about Shaun and just went off to build your own guns and houses and try to learn draugr langauge and shout bears off of cliffs while Alduin is burning down Skyrim… :raised_hand:

    Million’s of peoples raised their hands :raised_hand: :raised_hand: :raised_hand: :raised_hand: :raised_hand: :raised_hand: :raised_hand: :raised_hand: :raised_hand: :raised_hand: :raised_hand:

    … I still had a fun time with those. Granted it’s because of mods, but the initial experience was well worth the stay, otherwise i wouldn’t have cared enough to mod a game.


  • On the polar end of the spectrum… While i liked Spyro 1, 2 and 3, i didn’t like 4, (Or Enter The Dragonfly) . Yes i know that’s a shocker to normal people, but out of curiousity, i heard the game was bad and i gave it a try and think i might end up liking it… a silly thought to have now.
    Not only the game was incredibly short compared to the PS1 titles, but it was buggy, the framerates were horrendous, the overall pace and feel of the game is much slower, the minigames are a mixed bag, and the graphics… while colorful and pretty, doesn’t look any advanced to the PS1 titles. and quite honestly, I’m not sure if i ever want to 100% that game since i got the PS2 version and it crashes as often like a bethesda game, or even pick it up again.

  • Speaking of 4, The Sims is a series i also liked 1, 2 and especially 3. I think a pattern is a emerging here. The Sims 4, while not a bad game by all accounts, and certainly gotten better overtime, is comparatively shallow to The Sims 3, and much more expensive to get the full experience, excluding the stuff packs. Not only the Open world is gone, but the traits got reduced, and many of the features of the game are gone until they recently bought back in by via a patch or expansion, yes i’m looking at you Terrain editor… 5 YEARS AFTER LAUNCH. Needless to say, i stuck with The Sims 3.

  • And lets go to Overwatch. Overwatch is a great game, i can definitionally recommend this to anybody if it’s not for one major flaw: Lootboxes. Yes yes, i know, it’s hip, cool, snap, crackle, and pop to hate on them, but hear me out. As much i don’t like the idea of getting random loot, i only hate it if it gets baked into the entire game, sometimes it can be a pleasant surprise. Overwatch however, it’s loot is consistant of majority of lootboxes. And that would be fine enough… But with the option to buy them with real money, and considering how flashy the game is, and how flashy the lootboxes are, plus given the fact it gets much slower to earn the lootboxes…** It’s a small thing, but it all adds up. Not to mention, Adding an option to buy it with real money… devalues that reward for me. I don’t want to be able to buy it, i want to only earn it. Like a Video game. Even if it’s cosmetic.**

  • Lastly, while not strictly about the video games themselves, it should be noted regardless… The reason why i’m on a PC is to have an experience that Consoles doesn’t provide me. I did once play both, but now a ways, playing consoles is a rarity to me. Reasons being higher Framerate’s Resolution, freedom to edit files, use controllers, more games, etc, etc, etc…


I think you get the point on why i use “Experience”, and why the “it doesn’t effect Gameplay.” personally irks me. It ignores that element and just boiling it down to just “does it effect gameplay”. Gameplay, Content, Story, Performance, DLC, Community and Dev’s, all that in a video game… All contributes to Experience.

CD Projekt red is a company that wants to make money.

Rockstar Games is a company that wants to make money.

EA is a company that wants to make money.

The only difference is one of them isn’t complete donkies with it’s monetizations.

I do have them, but i think your missing the point of my complaint that i don’t want this in our games, and i think many games have that same opinion as i do, and i have every right to fear them encroaching into our games we play. Even old games aren’t safe, just look at CoD MW 4 remastered.

I’m am satisfied with Blizzard for Mechagnomes, DKs and Vulphea. I’m not happy with them being off (sketchy isn’t a good word to use) with the alleged void cache exploit which puts me off from 8.3 until they fix it. But i digress.

This is more about the problem i have with somebody using the word “free” when talking about microtransactions at this point. Ever since the popularization of Overwatch, people and even some of the Devs has been coming to defense the game’s flaws (lootboxes) and just saying “you can get it for free” justifying Blizzard’s gambling and other anti-consumer practices, as well using the same excuse other corporations use that people don’t believe… just outright ruin the word “free” for me to a point where i’m skeptical at that and question it is if it’s really free. If you want to call it complaining, that’s on you, but i think people should speak their minds and not be silenced. And i think writing the people off as “Blizzard haters” or “Blizzard Fanboys” is an unfair and insincere thing to do really, but sadly i seen too many people do this.

Heck i’l admit, WoW has certainly grown on me as one of my favorite games, to a point where i become a fan somewhat. I like the game for what it offers and it’s the only MMO i can stand to play. But i’m not going to ignore it’s faults. Heck, i rather BFA shouldn’t have happen at all, and i rather want to see Blizzard improve… and not go to the route of EA. And i’m a Gamer. I don’t want to see Microtransactions in my favorite games. And i don’t just see Blizzard in either a light i hate, or a light i love exclusively. i see the things they do good, bad, things i like and things i dislike. It exists on a spectrum. Heck, going back to EA, they are turning it around lately with Apex and Star Wars Fallen Order (and on Steam. I didn’t expect that. :open_mouth:) I love video games, but i’m not going to sit back and watch it be cannibalized by microtransactions.


Here’s the Caveat to all this… If the game have been F2P (as in actually free to play, not free to play but limited access until i pay the sub and certainlly not play to grind gold for eternity to keep paying the metaphorical bills to keep playing like in WoW), then i wouldn’t care much about it for the most part. Infact, nobody would have a problem with it for the most part cause it’s considered acceptable, Unless it’s very avaricious and egregious, like Dungeon Keeper Mobile or FEAR Online. Or the majority of the junk that is Mobile Gaming…

And you can have your Sub, that’s fine for MMO’s to keep up with servers and maintainance and such. and you can have a MTX in a F2P for that as well.

But doing both, plus the premium price is avaricious.


Last but brief, to those who are suggesting to the devs to bring more microtransactions in video games, i’m looking at you forum-goers who regularly suggest Blizzard to put stuff like allied races, mounts and etc on the shop… please stop.

It’s one thing to be fine with MTX. it’s another to suggest that we need to have more of it.
:face_vomiting: :face_vomiting: :face_vomiting: :face_vomiting: :face_vomiting:



Apologies for giving you this long comment, some people are scared off whenever somebody get’s lengthy, but i feel this needed to be detailed and exhausted. Take all the time you need to read and reply, no rush. :slight_smile:

I hope so.

I like store mounts. Time is money, wish ratstallion was 25 bucks.

Why is complaining about store mounts even a thing? It costs developer resources to make these mounts. If they want to charge for a cosmetic mount people want to buy, why does anyone care?

I don’t mind the mounts in the shop however they do need to tone down the pace. The mounts are becoming too common and less collectable. It’s like too much sugar in the system. in the long haul it’s not good for us.

Huh… so “Scabbers” was under copyright, I take it.

The same reason why complaining about microtransactions is even a thing.

Are you implying just because it’s Cosmetic, it doesn’t matter?
It obviously matters, otherwise Blizzard wouldn’t sell it. :face_with_raised_eyebrow:

Is a free mount, what is wrong with that?

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I just don’t like how they have done the whole “6 month sub” thing after announcing there will be no more content patches this expansion.

People hated the pirate ship for sure, but at least we were paying for continued content. This though is a bit different. It just ties you into the same content for 6 months, nothing new.

Yeah, but that’s so Chinese - we should really pull some animals from a Western zodiac!

We really gonna complain about this? Storemounts should be this kind of thing more often. Something ugly and dumb but might be niche enough for some weirdo whale to buy. Them putting in faction mounts for WoD and Legion was absurd especially after the generic excuse of a mount unlock you got from maxing those reputations out.

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It is for the Chinese Year of the Rat.

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@ Rosenivy - I love this!

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One of my fav videos is a neutered male rat handling all the girls in the group. They’re all just “HEY IM THE BOSS” and the male is just “Dude I just wanna chill. You cool?”

Like one female rat keeps trying to fight and he just gently holds her down and she has a squeak fit like when a little sibling tries to call for help when the older sibling didn’t do anything.

Sadly almost if not all of these rats have passed away. Still cute. Marshmallow was so dang cute.

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The Dreadwake mount didn’t require a sub. It came free with 6 months of game time, which was purchasable via game token. The next mount offer required a subscription, which can’t be paid for via tokens, and this mount.

The point being made was that Blizzard could plan these mount offers ten years in advance and it wouldn’t demonstrate they weren’t coinciding them with content droughts since those periods are also known/planned in advance. You seem to be interpreting it as Blizzard creating a mount spur of the moment to draw in people after noticing lost subscriptions. Instead, consider that someone like myself with 5 months left on a sub, having cancelled it knowing I wasn’t going to play after June until Shadowlands, would have to resub for another 6 months (effectively locking me into 11 months of game time) through the span of time until Shadowlands releases…and that’s the catch.

Read what you just posted. Then re-read it and realize where you messed up.

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I didn’t mess anything up. You seem to be confused on the differences between how the Dreadwake mount was handled vs. the two mount offers afterwards.

Apparently you just want to be argumentative so I’ll leave it at that.

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So in order to get the mount for free… you have to buy 6 months of subscription time… :face_with_raised_eyebrow:

lol @ mounts for mythic plus. Good joke.