Except blizzard did indeed limit dungeons in vanilla prior to that. And yeah the joke was that the restriction in the april fools joke were extremely harsh, which neither the 5 runs per hour or 30 runs per day are. They were poking fun at the people who back then, just like now, vastly blew the limits out of proportion.
They had an hourly limit that unless you were rare fishing (which is what the hourly limit is there to discourage) it wasn’t meant to effect you.
A daily limit of 120 was born from this 5/hour and that limit was unreachable by players in most cases. It also didn’t roll over to the next day. The 30/24hr limit is not a part of vanilla, goes against the vanilla design of letting player grind, and is far more restricting than the 5/hr daily limit ever was because it can be reached by doing 29 instances in a span of an evening and a morning, then You do the 30th and your locked out until the rolling resets of however many dungeons you did the day before and based on the time you did them.
The 30/24hr is badly designed, poorly implemented, and goes against the very design goals of vanilla.
Looks like we have a hotfix update in the other thread
Time-based instance limits are now enforced per-character.
Developers’ notes: The newer limit of 30 instances in a 24-hour period is an extension of the 5 instances per hour limit, which was tracked per-realm since it was first implemented in 2005. The intention behind both of these restrictions is to reduce the profits for new bots when they first come online and haven’t been removed yet. We’ve concluded that a per-character limit will be just as effective, while being less restrictive to legitimate players who have multiple characters on the same realm.
Is it? Blizzard is clearly trying to identify botting behavior, they’ve narrowed it down from 30 dungeons per day account wide to 30 run character wide.
That still impacts non bots who are behaving like bots in blizzard’s eye.
Ignore the troll, it’s a good change. He just wants to not seem like he made a fool of himself. Legit players can now make multiple chars on same server to do an endless farm if they’re dedicated enough. Just boost 4 mages to 60 and bam, the limit is bypassed.
Well since I haven’t been caught up as you say and I’ve hit the instance cap every day since the change clearly Blizzard doesn’t think that behavior is bot-like. You’re just trolling.