New Instance Limit in WoW Classic

Remember when they announced they were going to do this ahead of time?

Oh wait.

So, others need to conform to the way you want to play the game in order to subert the way they want to play the game?

Contradictory much?

Are you, sock puppet #764573, suggesting that blizzard is unaware of who is actually unsubbing?

Well quests have a built in limiter, for the most part you can only run a quest once per character :slight_smile:

Which is far harsher than 30 dungeons a day.

That’s just it tho, I was having fun with my real life friends in the game before this limit. It has stopped us from doing what we were doing. We levelled together and farmed instances, now we cant.

Ah, the typical ad hominem attack from the troll that realizes the facts are not on their side. Feel free to look my character up on warcraftlogs, I can assure you this is my main.

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Sure, but if they only allowed you to complete 30 quests in a day in their on going effort would you be supportive of that change? Its only dictating how many quests you can do in a day afterall.

Even better, lets just limit nodes to 30 per day to reduce the amount of automation that is farming the nodes.

I think it doesn’t really matter who is unsubbing or not - Blizzard most assuredly has data analytics that give them valuable insight into subscription numbers.

I think everyone on this thread would love to hear from a blue exactly what the intentions of this was, me included.

If this is really their ‘long term attempt to stop botting’ then it’s not a very good policy. If they want to reduce boosting and instance lockout spamming - then… why not come out and say that? and why wouldn’t they have done that 10 months ago at launch? Do they think we stopped caring about Classic now?

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I say we just make everything in the game open world, instances, raids, everything. This would promote and solve world pvp and promoting people actually play together at the same time. Right? Nothing wrong could happen… right guys?

Probably because those are not comparable analogies. Quests have a very hard cap on how often you can repeat them, nodes have a very fixed respawn rate that can’t be cheesed simply by hitting reset.

How would you feel if they removed the 30 runs per day but gave all dungeons a 1 day lock out? Or for that matter a 5 run a day cap per individual dungeon.

It is abundantly clear that the things that are being affected by this are considered “exploitative” in nature due to the frequency they are being done, in blizzard’s eyes. Be it a “normal” player or a bot doing it through automation.

Um I suggest you read what that reply was too.

Theyve done that before where you could only do instances once a day, it was understood to be that way from day 1 of the expansion until they increased the rate at which you could do it later on.

This is a change that didn’t happen in the game its a museum piece of and doesn’t accomplish its stated purpose.

Can you go into detail of how dungeon farming is considered exploitative?

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Or just remove the dungeon lockout thing altogether, it’s unnecessary.

Implement some decent algorithms (like many other games have already) that detect bots / 3rd party programs that insert themselves into the volatile memory space of the game being played, and ban the bots.

Also, wouldn’t be easy to tell on those that are far surpassing the 30 day limit, amassing tons of gold, and then losing that gold in a single transaction? That should send up some huge red flags and sirens at Blizzard.

Nope, here we are, the average player base, trying to make a case as to why this is a terrible change to a bunch of Blizzard puppets trying to tell us we are wrong.

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If you thought they weren’t going to potentially adapt the game based on people playing different than they did in vanilla you really haven’t been paying attention.

I think exploitative gameplay here is not being explained clearly at all. Botting I think everyone understands, but instance spamming has been a mechanics forever and is still a mechanic in retail. If they believe this type of ‘farming’ or ‘boosting’ is the problem, then they should come out and say that in a post. Note that unfortunately, similar to how this doesn’t solve the long term botting issue, this doesn’t solve the boosting/instance spamming - it just throttles it to 30 runs a day… so what, again, is their long term plan?

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3K replies now, and overwhelmingly still negative, aside from one or two of your fanboy shills whom post from an account that in game can’t even raid yet.
And still no reply to the massive wall of players telling you this is horrible.
Change this “fix” and let the people who -actually- play, play as much as they want.

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Except you are assuming this change was only targeted at bots and that others were inadvertently caught up in it.

I really doubt that’s the case. I think blizzard 100% knew they’d also catch people boosting, or trying to troll for jed, or doing whatever other speed runs they were doing and very intentionally included them.

If your gameplay was affected by this, there’s a good chance Blizzard considers it “exploitative”

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