Yeah, but it is really still all too early to say for anything, because only Blizzard knows the future of the game.
One thing that can be confirmed is Blizzard said customisations are going to be an on-going process, and that ARâs are eventually going to get more customisations too. Now, I canât exactly say when, some could recieve some at the start of Shadowlands, some could be waiting until future patches, or future expansions (I honestly hope that all races Allied and Core, can get more customisations in Shadowlands and not waiting until future expansions)
Blood Elves were the dominant faction of Playable Elves with those skin tones for majority of the games lifespan. That does make them the owners of that uniqueness for players. So by giving it to the other faction, you are taking that uniqueness away.
I think the better solution is to either make half-elves playable to carry the story of high elves or have them split between the void, or the light via joining with the army of the light under arator.
Honestly, I donât think that is entirely true. Blood Elves will always remain unique to the Horde in terms of there customisations. I will never look at them as unique to the entire game.
You are correct that high elves existed, but it was the horde that got them playable first, as reinforced back in TBC âblood elves are our high elvesâ
So I dont see it as a stretch to say that yes, the theme of playing as a âtrue high elfâ in WoW was unique to the horde.
While I do beleive more hair colors might happen, they would still be in darker tones or pure white due to the void infusions effects. Hair styles may end up still tenticaly but allot of ppl is also hoping for shadowy effect hairstyles to. I think here should show some void curruption much like how in lore the light effects those infused appearances.