My opinion on what new classes they should add. 1 per expansion
Warden - Actual class that hunts Illidan and demon hunters
( tank spec / healing spec / mid range/melee dps spec)
Dark Ranger - based of Sylvanas. It was her dying gift, to gift her powers to Dark Rangers
(tank spec / ranged hunter spec but dark / ranged caster/bow shooter combo)
Tinkerer - based off well gnomes and tinkerers
( tank spec / healing mech spec / ranged mech / rocket spec)
Bard I am not sold on but maybe an argument could be made with some desirable traits/specs. Same with necromancer but has to be different than warlock. Maybe they could add a necro spec to warlocks.
Let Shamens tank - 4th spec (mail tank)
Warlock Healers - add 4th spec
Rogue - tanks / with dodge? They just seem boring with specs to similar or maybe a mid range dps spec
Pally - 4th spec mid range dps caster
Monk - 4th spec - mid ranged healer (someone mentioned calling them Sundancers) though that was great.
The game already has huge problems. Not just with class balance, but with underdeveloped and empty specs.
Adding new classes makes class design and work harder - FOREVER - in exchange for a very short-term “shiny toy” that entertains a few people for a couple of weeks.
It’s not worth it.
Class design space is limited in the game. They’re already at the point where they have to take away from existing classes to create new ones.
And if they DO come up with a new idea, they should give it to an underdeveloped existing spec. Making new classes makes zero sense, considering the appalling state of specs like Arcane.
With regards to new classes, I mainly want to see Necromancers. I would happily take them as a class skin for Warlocks, however. Most other class suggestions I’m open to, such as Bards.
For new races, I’ll list my usual “Horde Triforce of Hope!™” for the races I want to become playable Horde races:
Courage! (Saurok)
Wisdom! (San’layn)
Power! (Ogres)
There are other races I’d like to see become playable, such as Saberon, though I mostly focus on these ones since they are my most wanted.
Most importantly, I’d like to see more character slots per account. Speaking for myself, I’d be happy to buy more slots if that were an option. Especially if we get more races and classes in the future.
I’d like to see them open up basically all of the humanoid races at this point. The classes I’d like to see are Bard (a true support class), Tinker, Dragoon, Mesmer/Faerie magic/trickster magic class, Night Mage, Aquamancer, Time mage, Dinomancer (druid/hunter hybrid), an offensive light mage, a Vampire class (shadow priests and blood death knights don’t quite do it), Ravenmaster/Viking Magic-Warrior class (stealth, wind, death, shapeshifting somehow all combined), an Astromancer, Windshaper, and Necromancer (if it involves stitching up our own customizable abominations and such). Bard and Tinker seem especially lacking classes given they’re thematically present in many games.
If I could, I’d make a tortollan monk, an ethereal bard named Kvothe, a sethrak dinomancer named Rasp, a dragonkin time mage, a skinny human dragoon, an undead elf necromancer, a jinyu aquamancer, an Arrakoa Ravenmaster, a kyrian light mage, a night fae mesmer, an eredar astromancer, a frostborn windshaper, an ogre tinker, a furbolg night mage, and of course, a night elf mohawk.
Goblin Trade Prince: Comes with a Garrison like location where you have a business. Comes with Hobgoblin bodyguards. Just a joke!!! But I’d play the heck out of that!
The Sethrak are allied with the Horde (especially after they rescued their Loa), Zandalari Outcasts and the Vulpera so they won’t be going Alliance. People really need to pay attention to the lore in game.