I don’t think the grovetenders are druids any more than that botanist belf boss from the Botanica is, I agree. But I also agree with Amadis’s other point that the KT and Zandalari ones show that not all druidism need be night elf druidism (though I’d RP a nightborne druid that way anyway because that’s the style of druidism I enjoy). And fluff lore of how the classes work between races doesn’t affect gameplay, look at Sunwalkers.
(look any blizz employee reading this just give me this, I love my druid but playing a night elf now is incredibly hard, Suramar was great, pls gib)
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Worgen monks with special fists of fury animation.
Unlocking the glaive weapon type for other classes.
Night Elf paladin.
Those are my wishes regarding classes.
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Well, culturally the word “Druid” only really has value to the NEs. Mechanically all wielders of the Life Domain tend to be funneled into that Class terminology. But yes, I do like that we finally do have a clear non-NE brand Life Domain group for the Horde. Gonk Brand Life Domain magic is fairly interesting. I would also love to see some variety (even if just fluff lore) in Druids of different natural environments.
The class does tend to revolve those ancient NE forest biomes, but one would think that Tauren druids would be more focused on Savannah, Steppe, and Plains. Trolls are more prone to Tropical Environments and Highland Forests. Conceptually, if Kelfin were to learn druidism they’d be focused on Aquatic environments. And I would love to see Dwarven Mountain and Vulpera Desert Druids become a thing. Which would be my most wanted Race/Class options tbh.
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There is reason to hope though, there was a Pandaren Death Knight garrison follower and they have happened.
Still waiting on those Night Elf Paladins so I can do the Paladin Legion Order Hall quests and recruit those Night Elf Paladin champions.
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But it isn’t. And Shortly after introducing Velves they pissed off a Wild God who also called them “pious abominations” and ordered for pc to collect their heads. Sooner they would have access to dh class than druid.
I think velves are fine with class choices they have.
wrong, the word “Druid” come from the wild gods itself. The way of the druid was Cenarius work, he not only shaped this way but also the name and apparently a few more Wild Gods who chose this name. The name Druid is so present because the teachers of this path chose a name for the nature wizard, and this name is Druid.
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I am waiting on them as well. I have names reserved and waiting the moment character creation becomes a thing.
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There are dark versions of Wild Gods as well, the Void Elves can tap into their powers as much as Shamans can replicate the Twilight’s Hammer’s ascension rituals.
Me, too! And I leveled up my Night Elf Death Knight and Night Elf Warrior alts a while back to run the Darkshore Warfront on them to collect the plate set there on the off chance that Night Elf Paladins become available.
The thing is that druids is meant to deal with nature, and nothing about the haiborne breed of elves is natural.
Nothing I saw in elves indicated that they would even want to deal with these things. The Haiborne breed is fixated on power, and power they get. Druidism is primitive magic to them hence why they shunned it centuries ago and why they became haielves.
The moment belves became velves, one of the first things they did was to abuse nature. And even if you would make up some dark Wild Gods, it wouldn’t indicate that velves are druid material. So I disagree fundamentally on velf druids. They made their choice already and it’s in their name what they are all about.
Blood Elves and Nightborne using magic to bend nature to their will is a perfectly acceptable way to give them playable Druids for gameplay purposes. This was how Blood Elves in WoW originally had playable Paladins, or, as they called themselves, Blood Knights, after all.
Though having new Dark Ancients would be exiting, their concept isn’t new, as we already have the likes of Lycanthoth and Nemesis.
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To be a druid you have to have link to Emerald dream and surely you must know that as druid fan.
Bending plants with arcane magic won’t do a thing. It actually is a great reason why they aren’t fit for it.
Bending plants with arcane magic has repeatedly been shown to do things, usually in the form of dungeon and raid bosses we have to fight.
Technically none of the four playable Druid specs require a connection to the Emerald Dream, just someone to grant you the ability to shapeshift or manipulate magical balance.
Though if you want a connection to the Emerald Dream, that indeed makes the Dark Ancients a good choice, as Goldrinn explained about Lycanthoth:
You were brave to face down Lycanthoth, <name>. Like myself, he was a primal force of nature… but his origins were from a darker place.
Those who birthed that beast reached deep into the blackness, channeling powers never intended for this world.
And that sounds exactly like the kind of dark powers the Void Elves love researching into.
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On the topic at hand, I will admit that I may be in the minority in that I actually like the vast majority of ARs in the game conceptually. I think that the execution on many of them was lackluster, or didn’t quite achieve their potential in terms of plain creativity or aesthetics … but the concept was there. The exceptions to this have oddly become the Lightforged and Highmountain.
So, in that spirit … I’m gonna get greedy.
- I kind of would like to see the Jinyu as the next Alliance AR, and for the Alliance to start making inroads into Pandaria. I want more fish and aquatic varieties for them, with perhaps a more Koifish/Goldfish theme for the females.
- I would like the Broken/Krokul to replace the Lightforged as the Draenei AR, with the Lightforged themselves becoming customization options for the base race.
- Finally, I would like the Taunka to replace the Highmountain as the Mulgore Tauren AR, with the Highmountain also becoming customization options.
- I have no clue what the final Horde AR could be…
There are many tweaks to the ARs I do conceptually like that I’d make to the ARs I do think have a lot of potential; to push them over the edge. HighElf forms for the VEs, much like the Worgen Two-Forms. Embracing the strange of the Junkers a little more, truly bringing about the weird with what should be creepily bizarre. “Cutting the Fat” a bit on the Kul Tirans, and putting a bit more Vrykul in them. More clear muscle-mass, less rotund. Things like this…
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Tuskarr. Don’t care what class, tuskarr.
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Amadis we just had a quest in BFA where we go to rescue ED from void infestation. If velves would get such a powers and constantly switch to ED with it they’d be danger to this realm.
So I disagree they’re anathema to druid lore.
If anything, you just pointed out how easily the Void Elves already have a connection to the Emerald Dream, and they could use their knowledge to help defend it.
Void elves don’t have connection to it. Void abberation slipped there and we went to purge them because they were danger to entire realm. It means that velves themselves would be danger to it too, in a same way thry were danger to Sunwell.
If the Void has a connection to the Emerald Dream then the Void Elves have access through that as well. And they could help research how the Void is getting in and help develop countermeasures to keeping them out a little more permanent than simply killing void minions and hoping more don’t show up later.