I see your point but timewalking weekly quest dungeons are not where you “learn to tank”.
If you join current content heroics and M0, people follow the meta pretty closely for the most part. There is no real reason for people in crazy gear to be in those to just mow through it.
And there’s the admission you don’t know what you’re talking about. Your options are also simple, stay with the team or enjoy eating 30 minute rightfully earned penalties every time. 20 years of mmo structure and etiquette doesn’t change just because you want to be Leeroy 2.0. Nor does you not knowing your place as a DPS mean others don’t know their own role. You’re not in a world first race, nor will you ever be.
And there’s his defender right on schedule. You can call it defeatism or whatever you want but the point still stands, stay with your team instead of running off like Leeroy 2.0. You’re not in a world first race, the loot doesn’t upgrade itself if you get done in 2 minutes instead of 2 minutes and 30 seconds. You’re not curing cancer or anything else, you’re doing a dungeon in a video game. 20 years of how to properly run dungeons doesn’t change because one guy wants to run ahead of everyone else.
If a healer pulled mobs ahead of me, he would be tanking them too. Don’t pull aggro off the idiot and see of he does it again. There is usually a shammy/palladin/druid off speccing that can raise the genius back.
Says the guy who clearly has no clue what he’s talking about.
No. Tanks have always set the pace, this isn’t new. I don’t know where you’re getting your information from, but they have their options and they know what they gotta do in the end. Adapt, leave or as a group kick the tank… which the vast majority have ADAPTED, just a few outliers who are incapable of adapting.
I tanked my 4 heroic stonevaults this week for the hero piece, just for the insta-queues.
Considering it’s just heroics and where we’re at in the season, I started pulling 3 packs or so at a time.
Had a DH who started pulling the next rooms. Since my entire reason for tanking in the first place was speed, I just started following him when he ran off and picking up his mobs.
As long as the healer was keeping up, I didn’t see an issue. Had people started dying, I guess I would have felt differently.
I’m not the one ignoring 20 years of established group behavior and etiquette but you do you dude.
The group sets the pace as a whole. Tank is just the one tasked with going in first. Otherwise by your own logic, who the heck were you to whine about “if you don’t pull from boss to boss you’re doing it wrong.” If the tank sets the pace and he doesn’t want to pull from boss to boss and have a bunch of junk on him at once, who the heck are you to tell him he’s wrong? You’ve got no grounds to complain either way, and you’re wrong no matter which way you go, even by your own standards. Point being, stay with the team or get out. 20 years of established behavior doesn’t change because one DPS is impatient.
The only thing I assume is that people should have a basic understanding of their class if joining a queue button, but simultaneously assuming most of them don’t. Now let’s discuss this “high tank failure rate” you want to complain about. If you as a DPS stand in dumb and die, that’s your fault. If you see an ability about to go off that you couldn’t interrupt but don’t, you are at fault. If you get ahead of the team and pull extra junk and the group wipes YOU are at fault. You pull it you tank it.
Ah yes, how dare the tank not want the DPS pulling extra crap the group isn’t prepared for or doesn’t want to treat everything like a m+ world first infinity run. As I said to the other guy, if tanks are supposed to set the pace of the run, why are you as a DPS going against the judgement of the tank and pulling extra stuff? You don’t get to have it both ways. If you want to know why you have a hard time filling pug runs with tanks and healers, look in the mirror. DPS like yourself not knowing their place and wanting to demand everyone else do their job for them is why.
Ah so you expect the tank to pull from boss to boss “because it’s just heroic” but simultaneously also not pull everything if the group can’t handle it and adjust. You people also say “the tank sets the pace” then complain when he doesn’t pull boss to boss and go at YOUR pace. I just… what universe are you from because it’s not this one. As I said to the other guy, pick a side and stick to it because you don’t get to have it both ways.
And there’s the “run real content” elitist gaslight right on schedule. Delves, heroics, m+, LFR, LFD and anything you can do in game is actual content regardless of whether you like it or not. You are not the arbiter of what is content and what isn’t. Point stands, stay with your team and stop trying to be Leeroy 2.0, or don’t whine about tank/healer shortages you’re continuing to create.
If a group agrees to pull that way then by all means. Otherwise if you on your own decide to pull that way for the group and it causes issues YOU are the problem. You’re not going to change my mind on this.
People for some reason hate the role of tank or someone dictating to them in a group how to pull content. It’s probably seen by them as oppressive instead of as part of a team oriented design. And they’re also impatient and act like they have some fire to go put out, but if you’re wasting your time in an mmo I doubt your time is that important.
They need to remember this is a team oriented game and to plan for it to take some time, or don’t bother queueing up at all and form your own groups.