RSE is a Night Elf exclusive medium to heavy RP guild with a focus on character-driven stories supported by an overarching plotline. We focus on themes of protection and preservation of nature while also exploring Kaldorei traditions, culture, artifacts, etc. Though our goals put us at odds with some factions - violence and bloodshed are not uncommon in defense of the wilds - keep in mind that we are not a military guild. The order’s goals are strictly social.
We are looking for active players and good writers who share our passion for long-term, character-focused roleplay. Due to the narrow focus and IC mission of our guild, some characters will find they simply don’t mesh with us - but we will always be happy to help players who don’t quite fit with us find a home that better suits their aims!
It’s a mouthful! Our guild name is inspired by a quest chain in Classic called “Guardians of the Altar” that has since been removed from the game. It centered around of a sacred artifact, the Gem of Elune, which allowed contact with the goddess. During the quest, a vision shows the player the text “Anu’dorini talah, ru shallora enudoril,” spoken by the Voice of Elune to the wildkin charged with protecting the altar. This is translated as “Let my will be known, I anoint these caretakers of the wild.”
Thus, “Ru Shallora Enudoril” roughly translates to “Anointed Caretakers of the Wild.”
Nar’delah (Guardian/Mentor of the Ancient Ways) - GM
Melah’alar (Guiding Leader) - Officer
Shalla’tor (Shadow Render) - A dedicated Demon Hunter of the Order.
Serrar’Delar (Blade of the Ancient Keepers) - A dedicated Warrior, Rogue or Monk of the Order.
Rhok’Delar (Bow of the Ancient Keepers) - A dedicated Hunter of the Order.
Lok’Delar (Stave of the Ancient Keepers) - A dedicated Mage of the Order.
Del’dorini (Nature’s Ancient Keeper)- A dedicated Druid of the Order.
Elun’elil (Blessed of Elune) - A dedicated Priest of the Order.
Shalloril (Annointed by the night) - Basic combat role.
T’lara (Warrior armed only with words) - Basic non-combat role.
Currently, our guild housing is located in Val’sharah (Coordinates: 66,32). Guild base may change frequently depending on the guild story and campaign, and we aim to make use of plenty of night elf areas in game.
We only accept lore abiding night elves.
Class restrictions include any IC Death Knights or undead characters. If your character is a Death Knight, but you do not RP as one, we will be able to accept you.
If you wish to apply, all you’ll need to do is contact the recruitment toons listed below either by sending us a whisper or an in-game mail.
No application is required. We will conduct an IC interview to get to know your character before inviting them into the guild.
TRP3, TRP3 Extended, or MRP are mandatory RP addons.
GM and Officers:
Draena (GM/Recruitment), Taldorne (Officer/Recruitment) Ayura and Lyreille (Officer/DM)
For those who are new to Night Elf RP, we will gladly help in providing lore appropriate references and aiding those new to MG.
We participate in PvE as a guild. We will assist in running mythic dungeons as well as gearing newer characters that join the guild.
We enjoy being connected with the community and would love to interact with other night elf guilds on the server!