Negativity about Plunderstorm

That’s not true. You’re welcome to have opinions as long as we all have the same opinions!

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you are absolutely correct. there’s nothing wrong with blizz innovating (though not sure a Battle Royale is innovation)

the problem lies in tying rewards for world of warcraft in to those other games.

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Geez it would be nice if the people who cared about gear and things would think the same way, i.e. just don’t do it. Then the people who do LFR and World Quests would still have decent content/rewards because guess what those raiders never needed to do LFR and world quests either.

I think a lot of the negativity is coming from people who hate BRs on principle. People say they hate WoW PVP, but like, this isn’t WoW PVP at all. Part of what makes the barrier of entry so high to WoW PVP is having to know what spells every class does and how to counter them. Whereas here, you only need to memorize 20 spells. It does require some reaction time, which some people are not as good at.

However, this game mode emphasizes that you do not need to be good at PVP games in order to get plunder from it. You can simply drop and loot, complete your quest and get as much as possible before you die and still make good progress. You don’t even need to win the game, although they did incentivize people who PVP to gain rep faster.

Ultimately, I think this provides Blizzard with a lot of good data on MMO players: They do not like friction in getting what they want.

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this is accurate for me at least. I don’t mind friction when it comes from the game. I despise friction when it comes from other players.

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I think the valuable data is that friction or not, enjoyment or not, people are going to do things they hate if you pack enough shinies behind it.

The data is useless in determining if people enjoyed the event. It’s valuable in determining what people will tolerate engaging with whether they enjoyed it or not. People that say the data isn’t trustworthy are right. People that say the data shows the event was a success will also be right.

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you know there is a separate forum for plunderstorm right? why did you post it here? oh yeah…just to troll. flagging this thread as such

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I guess Blizzard is also trolling, since they posted their streamer cash grab plunderstorm event in this forum, as well as their “Blues News” which is all about plunderstorm.

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Suddenly adding rewards to a game means the game itself is bad. Look out, entire gaming industry, you’ve been figured out!

Also not tying rewards to winning is also somehow confirmation that its bad. Who knew that making the rewards accessible to everyone regardless of their skill limitations was actually player unfriendly!?

The forums have really taken it to the next level with this one.

People would have the same negative reaction if WoW rewards were added to winning competitively in Starcraft, Diablo, Hearthstone, or Overwatch.

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They don’t have to win!

They have to live.

Living is winning.

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I don’t care that we’re not “forced” to play it. I care about the fact that we were deceived as a playerbase. I care that this direction is a possible direction Microsoft-Blizzard wants to take with their games, what with battle passes and renown progressions for temporary, FOMO-based seasonal rewards.

Is the mode fun? Hell no, it’s a Battle Royale. Is it fun for some? Sure.

But this is not what WoW should be going towards.

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A lof of people equate losing to death, on a base psychological level. It robs them of a lot of good things in life and they’d be better off if they learned to take the good and the bad of losing. But, hey, I’m not their boss.

Another not-so-fresh fresh take.

You’re ignoring the fundamental issue with plunderstorm: It’s a separate game, but has a number of WoW rewards in it.

Blizzard has dabbled with rewards from other games before, but it’s been limited to buying the game, or just doing the tutorial (for a free game like hearthstone). The rewards have been extremely minimal, and extremely easy and quick to get.

This throws all of that out the window. If it was a single reward, for playing 1 match, you wouldn’t be seeing this reaction.

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I don’t mind reasonable level of friction. For me this isn’t reasonable because I don’t use keybinds and always click everything so I just can’t defend myself in this content, I actually do better in real PvP because the interface allows me to click all my spells on the side toolbar rather than reaching across the keyboard to do so.

I hate being farm content for other players and that is all I am in this game - it is annoying.

I had to win 100 hearthstone matches to get a mount in HoTS. That was a brutal grind for me as somone who doesn’t play card games. I had to win 5 games in HoTS to get a mount in WoW. That one was easier.

The cross promotional aspect isn’t at all new.

You could say this about any complaints about the game. It’s reductive nonsense.

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I had to do a bunch of boring pve junk to get a magical girl xmog. I didn’t complain and just did it.

:dracthyr_shrug: