I hear that.
I logged on last night to do a couple rounds of the LFR on my healer/tank alts. Wait time on healer was more than 30 minutes, even though it had a loot incentive.
Problem is, there isn’t anything I want to do on that alt for 30 minutes while I wait, so I just log off.
What I think Blizzard REALLY needs to do to attract more players is start catering to players like me.
We want to jump in RIGHT NOW. Not wait around the capital city reading spam about people selling runs. People don’t want to wait around to enjoy their hobby anymore. Most people are short on time and would rather do something that doesn’t involve wasting time waiting.
What’s the solution? I don’t know, sadly and probably AI team mates. I imagine every 5 minutes a new AI raid team would start an LFR run. It can fill in with players who queue up and just dissolve if empty.
I think they should do the same with M+ groups up to a certain key level as well, tuning it so if the player doesn’t perform well, the key won’t be timed or w/e.
At least this way people can jump in and get started. These days if you expect players to wait around and “socialize” until they find groups…Most people aren’t going to do that. They’re just going to find another game to play.
Have a lot to do that’s accessable? Have a story that people identify with? Have content that is either evergreen or has a very long shelf life? Rather than shooing players from one content patch zone to the next and then locking the door after them by buffing elite spawns and nerfing classes?
Blizzard seems to think that continually raising the bar on everything is somehow fun. Want to raid? Higher bar this tier than last. Do M+? Same. Professions, Achievements, Pet Collection, Fishing, World Events? Pucker up Buttercup, and go find a Guide on Wowhead because it’s all worse.
Everyone is playing Diablo 4, it has a lot of crossover interest and is a Blizzard game. Mythic+ is the most popular end game pillar and there’s an affix that is quite unpopular right now. For these reasons the game has even less population than usual. Starting ~13th when people have finished the Diablo campaign, WoW’s population will become stronger again.
They already did a 20% and 40% off promo if memory serves right. I think the 20% promo came with a free month too. And they just had a free DF month that just ended (or is about to).
It’s not like they aren’t trying, but the last two expansions were so bad they broke a lot of players and they won’t be coming back for a while regardless of how well they design the game.
My main goal is making friends and helping them progress content. While I really enjoy solo or big content push goals, lately I have been feeling just bogged down with them. And I feel like what little time I play lately is chasing some drake crests or capping conquest. Not really something I want to do: build an afternoon raid org that helps people progress 1 boss a day. Beating LFR to learn basics or get some basic gear isn’t going to stop me from that. Right now though it’s all just sort of an obstacle because I literally have one piece of tier from LFR lol. Not ti mention I can’t upgrade my LFR gear to normal because I upgraded the lfr gear to 424… so that is it. Progression is dead because of Systems design. Specifically a flaw in gear rolls based in current, not potential ilvl. A glaring oversight…
Blizz just needs to tone down and scrap the Systems and make a good mmo for once again. Focus on variety and itemization. People will replay content and play it with their friends if the artificial painpoints diminish.
You’ve been doomsaying for a long time, claiming the end of WoW is right around the corner because Blizzard won’t tie the most powerful gear rewards to the most mundane, unengaging content.
No one wants you to not have content. You have a ton. We just don’t want to be forced to do endless chores for character power because bad players need gear hand outs.
Token is higher than Willie Nelson right now. Sorry brotato. Game’s fine.
the people who are on are playing D4, the people on my btag list or in irl say dragonflight is good but no one is playing it, i think dragonflight is good, at the beginning of the xpac pvp damage was way to spiky but its in a really enjoyable spot the story is good and the gameplay is good but yeah no one is playing.
I’m slowly getting on this band wagon. I don’t play a lot, it’s true. I do a couple M+ a week at most (last week was a bad week for my health so I didn’t get to try the new affix )
I raid twice a week. No tier yet and some of my raid group is in 4 set lol
Because it was overhyped. I fell for it at first too, but after 6 months of playing it, it feels like the last 3 expansions. Bad story, boring theme, boring zones, same M+ grinding to keep people busy, nothing really interesting happening. I think a lot of players are just tired of the formula.
The current team running WoW just isn’t very good. They don’t understand how to make a fun MMO.