i just wanna steal some Necro spells from D3, like the one that rips the bones out of enemies around you, then swirls around you beating your enemies with their own bones. Yes Please!
There is a link there that is dead now, but Blizz put out a podcast where they explained Necros, Rune Mancers and DKs were all considered, but they rolled them all into DK and called it a day.
Actually leather would make more sense for Hunters and Shaman but “Chain Mail” was always an armor type between leather and plate going back to original D & D days, so they worked it in and that’s where we are today.
Rogues absolutely WOULDN’T work (they’ve always been traditionally leather wearers), Druids can’t use metal armor because of their nature abilities, and Monks technically SHOULD be in Cloth, but Blizz designated cloth for casters, so they ended up in leather instead.
Don’t ask me why DH ended up in leather and not mail. I can’t figure that one out.
You are right.
But it seems that some people do not see it that way because they are not literally called “Necrolords”, they are called “Death Knights” in World of Warcraft.
Uuuuuuuuuuuuuuuuuuuuughno more EDGELORD CLASSES! Please, we already have death knights, warlocks, and demon hunters with assassin rogues and shadow priests, that’s enough edgy grimdarkness for AT LEAST 5 more expansions.
This game is constantly balanced this won’t change with the addition of a new class. WoW desperately needs new classes, not just a new class, but new CLASSES. New classes and races are the lifeblood that keeps expansions going.
Look at the expansions that people remember fondly, they’re expansions that introduced new playable classes.
TBC gave paladins and BELVES to the Horde, Shamans and Dreanei to the Alliance.
Wrath gave us DK’s.
Mists gave us a new class and race.
Legion gave us a new class and ostensibly two new races(cosmetically, and thematically).
WoW NEEDS to introduce new classes, and can’t afford to do otherwise.
They are though… Rather than asking for help from the light, they become a vessel of the light and channel it directly through themselves. Think Venn Diagrams where you have a small circle inside of a big circle.
But anyways, DKs are necromancers. No ifs ands or buts about it. They raise the actual dead, therefore they are necromancers.
The DK is a Necromancer argument is just weak and lame… I’m going to laugh my butt off when Blizz finally does add them. Till then, DK’s it is… Regardless of the argument, this game needs another ranged class.
Should already be. Dks right there. If you really wanna have the cloth feel then mog the starter DK set and play frost.
The game does need a new range but making a class that dispite it being a “weak and lame argument” game wise would literally be exactly like a warlock or DK is not fun or interesting…what would the specs be?
How could they be different in anyway from lock or DK…SL was a time to make a thing and it wasnt because DKs fill the “necrolord” niche…ffs army of the dead and undead pets and shadow magics everything about to is macro the issue is y’all are too stubborn to accept it and find a more interesting concept.