Naxxramas is way too easy, please buff mob health and damage again

Blizzard, Naxxramas is way too easy. It’s clear that with repurposing older content that you need to tune it for the player base.

This was the same issue with TBC and Classic, blizzard needs to tune content to be current with the player base.

Please buff Naxxramas mob health by another 20% and damage by at least 25%.

Guy definitely doesn’t play a tank… Half these guys are getting 1 shot by patchwerk already and Maexxna is just a massive headache

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Buffing health has provenly not made anything harder, damage sure… but at the end of the day if you came into Wrath expecting this to be hard than Wrath wasn’t for you.

Making Thaddius a 10-minute fight doesn’t make his mechanics any harder.

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Buffing just health is a waste, As bosses become just giant damage sponges and its lazy and makes fights worse as its a resource race.

Nu-WOTLK naxx should of kept some things from the original naxx. Like the trash or damage spikes from abilities.

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You mean make it harder on healers and tanks. Flat numbers buffs dont actually change the fight for DPS.

Add a new mechanic to each boss that requires DPS to do something or the raid blows up. People would hate it, but it would be harder.

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Play retail if you want harder content.

Lol nah man they won’t do that. Normally we get a hard mode first then they nerf it. With Naxx it’s considered “heroic” even tho it isn’t very hard. So it’s a entry level raid for starters.

I think the philosophy is that the “average” players might not have done any TBC raiding and therefore might need to learn what to do in Wrath? Since they don’t feel like making they players suffer in wrath I think it’s smart.

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