My guild had some pretty decent people in our naxx group but we had to stack world buffs / consumes to the limit to get down loatheb and saph. lets be honest i understand making bosses in MC/ZG have higher levels of HP or have different mechanics with no world buffs sounds kinda fun only issue is if you keep the bosses the same in naxx without having any world buffs what so ever you’re not going to see even half the amount of guilds clearing it by the end of the 1 year cycle. another thing is 1 year cycles you’ll have less gear because you wouldn’t be farming raids as much. just food for thought
Imho the best solution is to stop being bad.
your guild was probably not very good friend
the git gud response is ad nauseam gotta remember people on these forums are basement dwellers.
This version of the game won’t be for everyone.
My guild cleared all content within two weeks of it being released. The end of the zone mobs were always killed our first time without world buffs because every person in the raid had already died at least once. World buffs are not required. I understand my guild was not the norm. Our entire guild was 95% or better players on warcraft logs. We were not try-hards. We did not farm all day, every day. Most of us are 30 to 50 years old. We just know what we are doing and make the most of our time.
progression is going to be difficult even for really good guilds. bottom line is are people going to have fun with really really really hard consume heavy content / farming / dying and not having world buffs to fall back on i’m not sticking up for world buffs what so ever. just saying its going to be progression hell for average guilds
Wow someone who actually gets it, realizes that the 5-10% of sweaties arent the ones who will make this successful for Blizz. The content needs to be doable and FUN for the MAJORITY of players. That is just how modern gaming works, this isn’t 2004 where players were ok with never seeing certain content. Majority of players now days want to see and experience it all on some sort of level.
They just saw it all. Every bit of it. The majority of the people have signaled on the Blizzard survey that they do not want world buffs. If the majority of the people wanted to steam roll everything, then perhaps it would have went a different way. Obviously, the majority of the people want an actual challenge. You do not get it. The majority have already voted and no world buffs was clearly what the majority wanted. You are now the minority.
no body is saying we like world buffs read! please READ!
I am for no WBs but good job A$$-uming. My point still stands, players hate WBs, players voted them gone, content still needs to be clearable by the masses or the masses will quit. Crazy concept I know, next time don’t jump to conclusions.
Some just don’t know how to utilize critical thinking and reading skills, it’s all good. That is why they zugzug’d with 20 warriors in their raid. Easier to cheese than think
We had 8 warriors, 3 hunters, a ret paladin, two druids, a shadow priest, then an even mix of healers, other dps and what not. We were no where close to the meta raid force build. We still beat the crap out of everything. Why? Cause our members could follow instructions, had patience and made the most out of their time.
No game I have ever played have I ever been in a guild that ran the perfect, or near perfect raid set up. We have always followed the idea of recruit the person, not the class. We recruit people because we like them and the way they play. Their class is not relevant.
Good for you, we did the same and need more guilds like ours. I ran my guild allowing 1 of each meme spec but you were still expected to be raid spec’d, IE you want to be kitty dps, you need to be the most optimal kitty dps and show up with full consumables and perform your correct rotation. Ran a Boomkin, Kitty dps, ele shaman, enhan shaman, and a Spriest. We cleared up to Nax and optd not to push for it since most didnt want to farm the required gold and consumables
By phase 6, anyone that played the game on a regular basis instead of raid logging every week had so much gold bleeding out of their ears that no farming was required.
Vanilla raids are easy and have a very low required level of individual personal responsibility. You can clear content with a half empty raid, and even this isn’t easy enough for you? Honestly to me the biggest problem with vanilla is the lack of difficulty. I’d rather see progression make a return and also not deal with the cancer that is world buff management. If you need them in order to carry your guild, maybe the issue is with you
Just gotta decide are you a wolf or a sheep.
I gotta think that the removal of the debuff limit will offset the loss of the world buffs. Even re-tuned, I see boss health bars all dotted up and dropping like the fuel gage in my 2001 Dodge Dakota.
Time will tell I guess, but I don’t think ActiBlizz has the stones to leave the bosses in Naxx or any other raid too difficult for too long.
I suspect this is stuff that will play out on the test servers. Blizzard sounds like they’re committed to delivering the right experience, and so tuning in the absence of world buffs is likely a part of that.
I think we can expect some bosses to be tuned harder and some to be tuned easier. I guess we’ll see how it plays out!
I think it is sad that you take what blizzard says at face value.