Where the relevant margins are significantly smaller and they still have massive disparities in difficulty depending on group size.
I covered the simplest mythic raid boss and we found that the mechanics are extremely tied to group size for both difficulty and boss function. How do you want to change Kyveza to work for 10 people I’d love to hear it because what they do for difficulties below Mythic absolutely would not work.
They do in the sense, you can do it with whatever group size you want. They don’t do it in the sense of maintaining a semblance of equal difficulty.
You can indeed use whatever hp scaling, and let difficulty fall wherever it does. Without concern if group size and raid difficulty are remotely equal.
Its human impossible to access this level of gear unless there is some kind of software involve, and by software I don’t mean your typical addons. Does Blizzard looks at the logs when a guild reached this kind of high-end gear??
Blizzard system to detect those of unrecognizable software’s is outdated. So yeah, some players are not going to be detected for unapproved practices.
Everyone knows AI is already involve in the farming of gold, and leveling toons. Wouldn’t be surprised if it’s also involve in 'helping ’ acquire high-end gear.
All I’m saying is that Blizzard needs to pay close attention of what’s going. Most of the population, including good players had to settle for 620 - 625 item lv. Bosses are broken, even at the Mythic+ level. Blizzard needs to make sure that it was done fair and square
They’ll never make mechanics so clear and addon free, because the RWF guilds will do them too easily. Blizzard wants the 3 top guilds to program new weak auras to solve their coordination problems (like Broodtwister this tier), because otherwise how could they extend the race past a couple days?