Honestly there is enough in the game now at max level for casuals to not even bother with m+.
I will never enter that trash pile again as long as blizzard keeps adding enough casual content. And even then I would rather just play another game.
Honestly there is enough in the game now at max level for casuals to not even bother with m+.
I will never enter that trash pile again as long as blizzard keeps adding enough casual content. And even then I would rather just play another game.
Are you seriously trying to teach me how to check the IO?
That is not the problem. Youâre really out of touch here.
I donât know if youâve heard or not but apparently, according to all of the responses on the forum, thereâs nothing wrong with mythic plus and everything wrong with the players who canât do it.
Lotta people want the best stuff in the game but donât want to put in the effort required to actually acquire it.
Its easier to ask for content to be brain dead while rewarding the best stuff than to look up a class guide.
Alot of the naysayers that you read in this forum are the ones who want to sell you runs for gold or IRL money. I think that is a big factor in why the punishing difficulty is having so much friction being changed.
Okay Alex Jones.
Then why, pray tell, did you spend 2 hours completing one key that could be done in 20-25 minutes? Youâre the one âdisrespecting your timeâ here.
No one is entitled to BIS gear for merely existing
Or maybe it is time for them to admit that M+ is just a Last Starfighter to find their e-sports crowd and some people should not compete.
It sounds like youâre just not very good but want the best item level rewards. If you canât do a M8, you wonât be beating mythic raid bosses.
If you want the best loot, get better.
What one shot mechanics? Can you name one please?
Didnât ya know, MMORPG is the ultimate acronym. Itâs infinitely applicable, explicitly to whatever argument you are trying to make.
This is quite literally what the healers on the forums screamed and begged for before the expansion came out. This is in large part why there was the big tank nerf during the PTR testing right at the end. Healers BEGGED for tanks to lose their agency, and this is what we now have as a result.
M+ is mechanically easier than itâs ever been. We used to have a bunch of different mechanical affixes on top of the dungeon mechanics. Now we have only one mechanical affix per week.
Itâs more like joining an athletic club and then having a proper expectation that by paying your monthly fee you will have flexible options with how you spend your time and sign up for events.
I swear, folks with respect to M+ and itâs âcompetitive (lol) natureâ get this huge arrogant perspective, and seem to forget this is a) a game, and b) something that we as customers pay for. If you want your little M+ to be the end-all-be-all pillar, then itâs going to need to be more flexible to the paying customer base, or itâs going to wither on the vine and die.
Tanks should be self-sufficient (healerâs help is welcome tho), and healers should focus on:
You absolutely did not kill hlk in a pug during wotlk, you didnât even kill it in a guild.
Honestly any issues with m+ would entirely be solved by keys not depleting. You can at the very least just get up and go again without having to re-form, run the lower key and then likely not get the key you want if you time your âpunishmentâ run.
I donât know why they still have depletes.
maybe if everyone is in 595 gear?
personally in that case i would simply interrupt it.
We should remove tanks because no one should depend on someone else to play the game in order to play.
DPS can get by without healers to a degree.
Tanks can too to a degree.
No one can get by without a tank.