I think it is about time we had queues for Mythic dungeons. Not keys, just dungeons.
With all of the alt catch-up, it’s pretty easy to outgear 0s but it would be a nice feature for those who can’t find 0 groups or are nervous about doing keys and want to learn mythic mechanics before hand.
M0 in queue makes sense after the first week of each xpac, just put it in after the first week. Let there be a highish ilvl requirement but also let people use proving grounds to lower the ilvl requirement for themselves.
Imo do a lot more with proving grounds. It was a good idea, one thing considered.
Mythic 0 groups will take almost anyone that is geared with normal WQ and Heroic dungeon gear.
I felt that the low stress of finding M0 groups is what got me (and other players) ready for the process of moving through higher keys.
Being able to queue M0 would be another hard stop for those that don’t want to start/find groups. It doesn’t really add anything helpful for players IMHO.
When its the “Do 4 mythic dungeons and get a heroic raid item reward” weekly you can easily get denied in LFG so a Mythic dungeon queue would be nice for us behind so we can get it done. Guilds seem to be a loss cause for this.
Having a switch between systems to find groups for dungeons is bad design. They need to either use dungeon finder (queued system) or looking for group (application system) for all dungeons. And I think most will agree that queueing for high m+ wouldn’t work. So, blizzard should remove dungeon finder and use looking for group for all dungeons.
In the currant state of M0, yeah, there’s no good reason why it can’t be queued content. Personally I think those dungeons are so easy, and have such terrible rewards, that a better solution is to squish down M+ to have the best rewards be from +15 (and the difficulty would be about the same as a +20 now) and tune the base M0 dungeons to be harder and drop better gear.
If you mean it started the downward spiral of WoW, because the developers stopped treating it like a role-playing game and instead started treating it like just another video game, where people were encouraged to just start treating everyone like disposable cogs instead of living, breathing people, then sure.