Greeting to all mythic+ designers.
I hope you don’t try to create a game based on your delusional imagination. have you ever tried ruby life pools yourself? Or I don’t know the point of the beta if you make this shets dungeon. have you ever checked those damages and has? Do you think it’s fun to play with all shets around you and quaking and thundering? When you never had a chance to cast one single spell? Stop ruining this game before it’s dying and no one comes to suffer your design.
Real online paid testament. I wish you all a good Christmas
3 Likes
There was. But only a limited number of people get into the beta tests, so Blizzard gets a LOT more balancing data when things go live.
You’ll learn to live with it.
Cool. Now can we fix the bug that makes the Aegis not usable on the second round of Ragnarok cast in Halls of Valor? Happened to me now 3 times where it bugs out and wipes all of the DPS who don’t have an immunity…
We told about all of this during beta testing every weekend.
Aggravated skitterflies should just be removed. Very annoying mobs in an otherwise fun dungeon.
Court of stars last boss aoe dmg needs to be nerfed
Primalist chilweavers ice should shouldn’t make mobs immune in ruby life pools.
Please for the love of god remove all the interrupt shouts from these dungeons.
And please stop bringing back pre bfa dungeons. The dungeons don’t work with new stuff in 2023
4 Likes
Unpopular opinion here - these nerfs are too heavy handed and too soon. The season is barely started and people are still learning routes, mechanics etc.
Also considering most people are under geared for 12-15s, they are still being completed successfully in week 1 in coordinated groups.
Similarly, guilds are 7/8 Mythic vault in week one, and they have already nerfed vault fights. It’s week one! Make the players improve, not lower the bar so success of can be had by all
1 Like
Good. Good. This is good.
But please nerf Kyrakka and Erkheart Stormvein just abit more.
there currently is and we’re all paying to participate in it.
We shouldn’t be basing the difficulty of content on what sweatlords are accomplishing and focus more on who actually pays the bills.
3 Likes
k guess the game is just easymode now
The bottom 60% only get to 12 at the end of the season. You’re over estimating the wow playerbase.
2 Likes
I appreciate the changes, but it looks really unprofessional when you release an unfinished product and keep tweaking it weeks after release. Isn’t that the purpose of the beta/ptr?
100% this. I came back after a near two year break and feel like now more than ever they are centering the endgame around the top 5-10% of elite players.
3 Likes
many of the adjustments are very much appreciated. I still would want to see the Overgrown Ancient spawns deliver less damage as they deal a crazy amount. Affix will make this crazier.
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Just want to mirror a lot of the commentary that Overgrown Ancient makes AA vastly more difficult than other keys and would appreciate further tuning on how that boss works.
Absolutely. Overgrown is a giant pain.
They will never get enough beta testers to make accurate adjustments, especially since the testers are generally part of the higher brackets.
2 Likes
That and it’s always way more acceptable to players to err on the side of content being too hard and then nerfing rather than too easy and buffing.
All damage nerfs.
Feeling the tank nerfs already ?
Knew it! Did a +10 Ruby Life Pools last night and knew this pne was getting nerfed today. These nerfs are completely justified esp with this weeks cancer affixes.
Considering it’s not normally tanks that are dying…no?
1 Like