Mythic+ Affix Change Incoming - October 29

If the aforementioned guildmates can’t run 8-10s…get more gear to outgear it or get better as players dont blame your lack of skill on the game.

He was talking about 20 deaths. Not a +20.

It objectively is. The counter play is to stop repeatedly dying like morons. Its literally nothing but make 1 death count for 3 deaths, meaning you cant finish a key with 26 deaths and expect to time it. Honestly, you Shouldn’t ever expect that

If your only argument is crests, rally for getting more than 5 crests for a detimed key. Not making things up about this affix.

There is no learning curve. It’s quite literally just dont excessively die.

You have 4 dungeons we have been running for an extra what was it 2 weeks than normal, and 4 that we have ran countless times in the past with little changes. and then you have GB, that is a cataclysm dungeon with barely any changes. If you are still having issues right now, espesh with GB getting nerfs and ability changes to make them more visible, its a you problem.

Solve it by getting better and rising to the level of the key, not by dumbing the key down to your level.

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Raids award you the opportunity to practice and get better with repeated prog and experience. Keys give you one shot to do it, pull the rug, and tell you too bad you have to recycle your lower levels before you get another shot at the higher rewards. If keys didn’t deplete and drop a level, none of this would matter. Can throw yourself against it and practice until you actually get better and address the skill issue. How you’re missing this point means you’re either completely clueless or intentionally ignoring it.

But this is acting as if lower keys provide zero valuable practice.

A team that does +++ in a 10 is much more likely to succeed in an 11.

Focusing on the jump from 6’s to 7’s. It’s a cliff drop learning curve with a 3x punishing multiplier. Thats more significant than you’re giving it credit for.

I didn’t notice anything from 6 to 7.

Then again, those were the keys I did week 1 for a while.

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This is just not true either.
M+ has no differences from a mythic-0.
If you are failing at mechanics, do the dungeon on an untimed difficulty.
If you are that bad at doing the dungeon, do it on a lower difficulty until you only worry about affixes, sorry not sorry if it takes you 100 wipes to learn something, especially if that something is a mechanic on a boss from a dungeon that’s been out for multiple expansions and has not changed. You dont have an excuse. Just do it.

You have more than one try. The only time you dont is when you are doing 13-15s, which you don’t do. Try again.

You shouldnt be practicing a boss’s mechanics or a packs mechanics in a TEN when there is no difference from a 10 and a 0 just like you shouldnt have to reprog normal mechanics in mythic

Hell even the guides you no doubt watch literally tell you “We will not go over X difficulty because this guide expects you to know them already”

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Congratulations, you are the .001%. Good for you. I’m speaking for my friends that didn’t sweat it out and are now trying to push their own keys because they’re not 625 ilevel and 2500 io.

Be honest. Do you PuG at all or do you exclusive talk down from your pedestal?

I’m more probably at the top 5%, I pug 99% of my keys.

Obscene generalizations only loses you credibility. It doesnt gain you credibility.

So do what I said earlier. Get more gear
If your skill level can not outweigh your gear level, get more gear to compensate.
By now, the only way you aren’t 625, is if you arent doing the content, or I guess in your case, if you’re routinely failing the content. The cap is high enough now that if you have hero pieces, they would be fully upgraded. I took two weeks off. I’m 624. So like.

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I’m running my own key because barred by +12 wall. Mixed results in doing 12s heh.

It’s fun though.

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Lol you say get more gear, but that is literally the reason most people are doing 8-10’s. So if you need to outgear the content to get the gear/crests locked behind said content then what is the point of the content? Why would I run content that I get absolutely nothing out of? It’s bad enough that 9 times out of 10 the only “reward” for even timing a key is 50g, which doesn’t make a dent in my repairs even if I never die.

I do NOT think the rewards for NOT timing a key should be increased. That makes absolutely no sense. But when you are already dealing with managing the time spent on fortified trash and tyrannical bosses, tacking a steeper death penalty on top of that is completely unnecessary.

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Some people need gear from four expansions in the future to do current content.

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You’re almost at the point, also, the crests needed to get gear to do the content aren’t locked in that content.

You/your team/your specific guild mates skill levels are clearly locked behind that gear level, but the actual gear needed to do that content isn’t.

That M+ is exclusively for sweatchads that overgeared themselves earlier and now stomp around trivializing +10’s going “it’s so easy you must have 3 brain cells to not be able to complete this joke content”

How do you think people got “overgeared” in the first place?

Really, they did content while undergeared, and the game rewarded them with stronger gear.

(Which, they usually went up to even harder content.)

I never said we weren’t doing it. We’re not timing 9’s and 10’s, but we’re doing them. Doesn’t change my point.

Except once you outgear M+, you aren’t getting stronger gear because there is a gear cap. Nothing more rewarding than getting tokens from your vault. /sarcasm

just remove the affix

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right, but why do you focus on people being overgeared rather than they did content while undergeared?

Overgearing content is not a requirement, it’s a byproduct.

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I’ll help you out since all you’re doing is crashing out now and just trying to insult people.

The point is your skill level, or your groups, is too low for 8s-10s. If its as bad as you claim, only two things are going to have happen.

M+ will have to be made even more braindead than it already is, or you will need gear from the tier ahead of this one just to do current content.

The final thing is simple: Just get better at the game no amount of gear is going to make you, the player, better.

You are objectively *not doing them if you arent timing them.

I dont care that you completed a 10 with 200 deaths because you couldnt do mechanics or do damage/healing that is required of a 10. I care that you timed it.

You completing a key in time is what is considered doing the content

With your groups skill level, at least you have 9 options.
You used to have 6 when it was pvp.
Before that, you had 1 option, and you took it and liked it.