Mythic 0 Changes are ridiculous

My mage is 480 and I’ve still got several s3 pieces that heroics will give me upgrades for, and that’s not even factoring in crests. The weekly cap is what, like 340 now? Between LFR, world content, and heroics you can get plenty high.

Also, 480 is enough for 0s.

So enough to upgrade 6 pieces of gear from 476 to 489.

Which doesn’t dispute the point that there is no clear path from Heroic to M0. You just have to do everything possible and hope that you get lucky and get something you need.

Well that, and time, as you wait weeks for vault rewards and the cap to raise.

Maybe in a premade with skilled players. There are a lot of players reporting they failed M0s with that ilvl…so it’s debatable.

If you’re failing m0s at 480… i have no words really… make sure your interupt is on your bar and take a gander at the journal once or twice…

If you were arguing at 460 I’d give you that, but 480 they should be easily doable

Couldn’t resist jumping in with another “git gud,” could you? lol.

There is a huge difference between 480s S3 gear with matched tier set and good trinkets…and mismatched heroic dungeon gear.

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It really is a situation of if you’re not clearing at 480 you’re not doing something right.

At some point you have to look at what you’re doing and work to improve yourself

Most people should have full s4 tier by this week with a tiny bit of luck, and next week everyone should

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They expect you to do heroics and upgrade that gear until you’re geared enough for Mythic 0. Then you’re expected to keep running Mythic 0 to learn the elevated mechanics so you can succeed.

It’s exactly what I did and it worked really well. But you have to put in the work.

Funner also isn’t a word. And yes, challenging difficulty is fun.

But you don’t need just Heroic gear to get to 489.
LFR allows you to go above 489
Weekly quests allow you to go above 489

There’s absolutely no reason you can’t be 489 by week 2. Even playing casually, with just queued systems.

People were doing upwards of 10s with Heroic level gear.

Hey Rej, got something for ya!

494 ilvl breaking 300k which you said was impossible

Course not, they’d lose any credibility they already don’t have.

By this week they should also have at least a 3 piece and amazing weapon or trinket

Some are easier than others. Had an undergeared druid tank do well enough in Brackenhide and one other, I forgot which one we ran…

But RLP and the tree boss in the academy were just walls we couldn’t push past. I have no idea how to make it easier. Heroic offers little for anyone, LFR might offer something if we’re lucky, otherwise it’s heavily RNG dependent to get our tank geared enough or alts geared enough to provide the handicap necessary to bring M0 into our skill level.

This difficulty definitely needs to be tuned down a bit. It’s off-putting at this point. We spent like 2 hours in two different dungeons last night and weren’t able to push past these two walls.

My HPS was sitting between 170k-200k the entire time while I was providing as much DPS as I could, and our DPS was all doing over 100k. IDK what the standard is here, but we couldn’t beat either of those two bosses.

Maybe we should just stop trying and play something else? IDK what to do from here. It doesn’t feel like I can play with friends and get anywhere.

Tree boss is all about positioning. Stack when adds are about to come out, rotate left, aoe adds, focus big add, when the green cricle comes out everyone stands on it.

Two reasons off the top of my head. Bad RNG. Not enough time to constantly farm heroics, crests, or flightstones.

So, this is just simply not true.

Again, heroic ilvl…but with full tier sets along and multiple BiSs. This is a silly argument that people keep repeating because it is not the same as mismatched heroic dungeon gear

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m0 is fine, they just need to remove the weekly lockout so people can get more experience in them and the mechanics

We had all the adds stacked, we were burning as hard as we could. We might have been doing something wrong, IDK what, but it feels like there was little-to-no room for failure, which is crazy for this difficulty. This doesn’t feel like a difficulty that should be a wall for so many people.

It doesn’t feel great for a 2-hour session to end with one boss killed and just giving up.

Did you focus the larger tree add and stand in the circle? That bleed you get is killer if you don’t cleanse it

DF dungeons are very mechanics over dps for the most part, which is why they can be quite hard

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I’m sorry, what circle? There was no obvious sanctuary or anything to stand in. I guess we could deep-research mechanics or something better… But should it be so unforgiving at this difficulty? We’re not mythic raiders or high key pushers, we’re just a casual group of friends with differing skill levels.

Mechanics should be important, but they either need to be telegraphed much better if they are, and/or they should be a little more forgiving at this level.

What is the demographic this is intended for? Higher-skilled people will be doing M+, right? So why have such an intense bottle-neck at the entry level? Personally, it’s pushing me away from even bothering with it right now.

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When you kill the bigger add he spawns a green circle, you stand in it to remove the bleed

These are intended for people who want a more challenging bit of content but dont like timers, as stated in the patch notes

Didn’t see a single green circle. I’ll go watch a youtube video, I suppose. Shouldn’t have to, but it seems like that’s intended.

Aren’t like 2-5 or something timer-free now as well? The progression of the challenge is not done well between heroic dungeons and m0. It’s too much of a jump.

No, no m+ is without timer

I think what happened is they undershot on heroic

I mean, it’s their gamble. They’re welcome to push people away to try to make lower level dungeons appealing to more people who don’t run them because they’re doing higher level content, rather than make them more appealing to people interested in more challenging content from the ground level.

No argument here, but it’s pushing me away from bothering with it. Maybe I should just stick to world content. I don’t want to run it if I can’t complete it within reason with friends.