My thoughts on pres

I’ve been having a lot of fun with pres this expansion, and I think it’s the best spec ever designed because of how much you can do with so few buttons. You have just a few keybinds, but everything synergies together in creative ways, and you can constantly change talents/playstyles. The top four evokers play meaningfully different builds.

However I noticed it’s not played very much, as it is hard to pick up. As a 30 yd but in practice melee range healer, you constantly eat cc and can’t heal casters, which feels awful.

It might be the best healer in shuffle right now, but is bad in 3s and has almost no good comps. To stabilize pres performance across skill levels and brackets, I would propose the following:

Remove nullifying shroud. It’s clunky and toxic. Have cc passively last 20% less long on prevokers

Increase range or verdant embrace to 40 yards, and add a pvp talent to give it a second charge so you can heal casters

Bake in a 5/10% damage reduction into reversion to smooth out the healing profile

Reduce damage of living flame by about 20%, disintegrate by 10%, and double the mana regen from disintegrate. It is ridiculous how much dmg pres can do right now, easily double of any healer, but only at a high level can you take advantage

Communion and rewind heals through everything.

You can verdant embrace while rooted it just doesn’t move you

With these changes pres would have much wider comp variety, be playable at low mmr, and have more similar performance between shuffle and 3s

It’s a fun spec in current iteration already, can’t recommend it enough you should try it!

1 Like

Buff pres!

just rework shroud to be 1 min cooldown insta cast spell that has 1 charge that last 20 seconds and if u successfully immune cc with it you get mainstat boost and mana refunded

also make dream flight be a baseline spell so u have another cc dodge

passive 20% less cc all game sounds kinda cooked.

2 Likes

No thank you :slight_smile:

Nul shroud as purge bait and making some idiot rogue mald is fantastic.

I’d rather see it be like old ward where it was 1cc on a short cd but like, it’s kinda fine right now. Makes them sort of slippery.

I really like pres and resto shaman, but both can feel amazing or terrible based on the quality of your teammates more so than other healers.

My basic point is that as a prevoker you are massively overexposed to cc due to your positioning mechanics (similar to fistweaver).

You take waaaaay more than 25% additional cc, probably double, of other healers

Why would a passive 20% cc duration not make sense given this?

Because most players would rather see a spec be unplayable than see it shoehorned into viability thanks to a passive. Passives make most matches less fun

What does that even mean

My range is a passive. I have a 30 yd range. And every 10 sec I leap to my target, so I have a frequent melee range. That exposes me to cc

Why should cc not last less long on me to compensate?

It means it’s insanely toxic for the game and shouldn’t be something aimed for. Current dh strength is large in part due to it being passively tanky for example.

Not at all what he means by that btw.

Because that’s not how the game works and shouldn’t be what you’re aiming for. The suggestion of making shroud a 1 cc negation ability on an instant cast with a shorter cd is far healthier for the game then what you’re suggesting.

Passively?i think not

As part of your core healing rotation

There is no meaningful way you can succeed as pres without being heavily exposed to cc

I would call that much more of a play style the spec has than a weakness. This sounds very similar to how much more hardcasting some healers have to do than others. If having to turret heal casts makes you seethe whenever you watch a Druid just heal with hots, it’s time to hang up hpriest, and things of that nature

Yes absolutely. Disc used to have to hard cast for atonement healing (now it’s mastery shield based), similarly pres hard casts a ton. So it has 3 spell schools

Holy priest rarely casts. Disc priest rarely casts except for penance which can be moved during.

I’m saying since pres is so exposed to cc given playstyles, cc should have less effect on it. Similarly to how healers with more casting get more spell schools or other ways to deal with it

Yeah no one is confused about what you’re saying, we’re confused as to why you would want a passive reduction to it.

Which is why we agree w/this, having to make active choices on a given spec to avoid the cc you don’t want to be hit with is infinitely better and encourages further skill to be used in order to benefit from it.

Which is what we should be aiming for / wanting. We shouldn’t want more passives added to the game that can not be played around.

2 Likes

Sure. And I’m saying that I think a passive is an ugly,inelegant, lazy way to accomplish that, which would reduce the potential and real fun every player can have

2 Likes

Ah, I think I understand the disagreement.

Passives lower the skill floor. Skill floor of pres is too high

I’m saying pres needs the skill floor lowered because of how difficult it is to pick up, unlike dh or fistweaver it’s way on the other extreme (like outlaw rogue maybe)

A passive would allow new players who don’t know when cc is incoming to not feel like they are drowning in cc

I agree that something (off global like priest fade) would be better from a design perspective but pres is already well designed. It doesn’t need more well designed things it needs a lower skill floor

A passive cc reduction would provide that

I disagree

Is outlaw hard?

Would you agree that pres has a much higher skill floor than average for healers, and if you lowered its skill floor with my suggestions you would have more people play it, raising the average skill expression for healers?

Re outlaw
I don’t play it but my understanding is specs like outlaw/arcane/feral that you mostly see people not multi class across are harder to master? Outlaw I heard in particular has a pretty complicated rotation and when I see people play it it seems difficult to do well with before you master it