I think there’s some great idea here but I need to do the obligatory:
"Casual" is defined by the amount of time you invest into the game, not the content you choose to participate in.
I think there’s some great idea here but I need to do the obligatory:
"Casual" is defined by the amount of time you invest into the game, not the content you choose to participate in.
You keep saying that. It’s just, like, your opinion, man. The idea that people who play lots of hours of easy content are “hardcore” is something that is not supported by game development.
or just take on ffxiv model and one character can play all classes and all professions.
I put in about 30 hours a week since I’ve retired, yet I do no group activities such as raids or dungeons, no PvP and, so far, no professions. Yet I’m staying busy, having fun and my mains are around 218 ilvl which means I can solo most open world stuff. I’m happy and I’m so very casual.
Or are you saying non-causuals put in 40+ hours per week?
I define casual by the degree of commitment to end game activities. Does one grind for BIS gear to stay on the Mythic team or because one likes to see nothing but exalted in the rep tab? Are there nights or afternoons dedicated to group activities or are group activities something done as needed, if ever?
I think if one’s end-game is based on one’s particular or peculiar interests rather than progression based stuff, then regardless of the hours put in, one is casual.
games like eso already have that system for gear and its well liked.
A) don’t persuade people into content the don’t want to be in with heavy handed baiting.
B) Stop creating such a huge level gap every new raid, let the past raid still be viable for gear. This should allow people to calm down a bit with the gear.
C) Get together with some fashion people and work heavily on more transmog options, the gear needs to be more mix and match. Work on leveling out the texture and metals.
D) Give reasons to explore and hang out in old world. Transmog is great bait for this.
E) put all in store mounts as super rare drops in the game… if you always give the option to farm the item itself it will give you better rep with your player base. This will barely impact sales, however it will save you the hate from selling.
F) kill the key system along with the punishment. You go into the dungeon at a level you want and you ether kill it or you don’t. Timer optional for those that wish to time themselves.
G) Bring back lockouts on a weekly basis instead of daily. Let people be board and be able to find fun things to do on their own.
H) share more customization options with similar races to increase the feel of more options. It’s ok if the two races bleed into one another with looks, the powers separate them.
I) release old assets! You have enough in-used armor models to plug something in once every week for the next year. DO IT it will help save your hides!
J) remember people have jobs! Keep minimum content to engage to prep for raiding within levels that can be kept up by people with jobs.
There is more but I’m sleepy so I will save it for another thread so it can be ignored there.
there should be content for raiders when they arnt raiding casual content and such would help alot. oh and what would help out alot is make professions that can help raiders and stuff for non raiders alike and unique stuff that help new content ( like player housing decorations)
I thought of a giant island in a underground geode that would be perfect for player housing and a guild hall in one feature. It’s hard to explain but the idea has so many possibilities. And since it’s its own zone it’s nice and phased
that is a good idea an island for player housing we can have could be one of the islands on the otherside of azeroth, we could buy a plot of land from an npc and it could be its own thing like how pet battles are and such.
If you’re awake and paying attention you could pretty easily clear heroic without add-ons.
Yeah being aware of your surroundings isn’t a wild expectation though. Unless by powerful and heroic you’re saying current world content should be legacy difficulty once you’re geared.
Accolonn who is a former wow youtuber, did mythic raiding didnt use boss addons
its not required you just have to be very good at your class
You asked me for clarity on what i had said, i gave you clarity.
If you’re lookin for debate though, look elsewhere, im not gonna give you that.
I remember back in old EQ…the Ranger bow quest…it wasn’t just a run 4 feet to gather this item to make it…it was a long intricate quest, that took the player to many many locales.
The result was a Badass bow. WoW needs a bit of that
I’m like you. I’m semi-retired and I play a lot. I haven’t bought shadowlands. Nothing I have heard about it has made me reconsider that. It has sounded totally anti-casual to me since we first started getting details.
There are others who prefer to think of it as only a matter of time commitment. So the mythic raider who plays 3 hours a week gets to claim he’s a “casual” and trash the overwhelming majority of players using slurs like “baddie”.
There are many factors involved in what makes up the casual spectrum. Time commitment is just one. Others include content difficulty, organized content, goals, etc.
This is so wrong. Raiding and mythic 0 dungeons already have weekly lockouts. If you add weekly lockouts to all currently spammable content you’ll see an exodus of players greater than we have seen so far. The point of an MMO is to provide content to keep people hooked and paying. People who have nothing to do cannot create content in this game. They’ll go somewhere that creators aren’t too lazy to give paying customers something to do.
Don’t know if I’d really call myself a casual as I do play the game sometimes 6+ hours a day. I just don’t really have any friends, never found a reliable guild despite years of trying, and am just plain not the best player. I find what fun I can in the game solo for the most part.
Speaking purely for myself though, what would make me happy is to have some PvP balancing, and to feel welcome in random battlegrounds again. Whether that be to hand everyone a comparable ilvl, bring back PvP templates, or make honor gear competitive with conquest again. I’ll take either one of those. Currently the game only gives you decent gear if you’re a keystone master, a mythic raider, or a gladiatorial champion.
I used to be able to spend entire days just queuing for random BG after random BG by myself, having a blast, but I feel like I’m not allowed to do that today as I’d basically exist only to take beatings from my “betters”. And unless the beating-givers are all female characters wearing black leather transmogs I just ain’t agreeing to that. xD