There are two examples of what people want for fresh servers. I highlighted the similarities. I have seen quite a few other people express they want these features as well. From my experience I can come to the conclusion that this is what people generally want. Of course that is subject to change, but that is what I am going with.
Ok, lets try to answer them then.
I feel the above post pretty much answered these.
Fresh is a server starting at the beginning of it’s progression, while seasonal is a fresh server that resets at the end of it’s progression. Seasonal is a more specific term but generally the same idea.
Seasonal is the answer to this.
No boosts. Features present in the expansion are part of the experience in that expansion. Boosts defeats the purpose of a fresh server experience.
No boosts, no transfers means everyone starts at level one.