My Changed Views on Covenants as a Casual

It’s pretty simple. You look at what the conduit affects, determine if that will actually help your spec’s playstyle. If you’re playing casually as what seems to be implied, you’re going to want to spend more than a couple days to truly determine if you like it or don’t like it.

Again, Blizzard has said earlier, you’ll be able to swap conduits and soulbinds so it stands to reason the conduits are not finite. If you have to do a bit of grinding to get an old one back. Well lessons learned.

You gained a better understanding of how the stuff works with your gear/abilities if nothing else. Also in beta I am plenty sure people are going to be trying all kinds of different combinations so it’ll probably be figured out at least some decent suggestions about what to look for.

Yeah it stinks, sorry you have to deal with that.

I more dislike the fact that Blizzard is telling me I can’t experiment with cool abilities if I want without having to commit to them. But I appreciate your response. It further cements the fact that this system has so many issues for middle of the road players, hardcores, and casuals alike.

Agreed, I will be ok if using the mercenary mode locks me out of some special cosmetic rewards and that sort of thing, maybe it resets your “paragon” reputation when you do, so you never get those extra cosmetics until you commit for a long time of not going mercenary, that would be fine.

Ummm…once again you aren’t reading my posts. I’m speaking more specifically about the Covenant abilities and class specific abilities, not the Conduits. I understand the Conduits and Soulbinds effect the abilities, but I’m more pointing at the fact that I’m not allowed to try the Kyrian DK ability for a couple days in BGs and then swap back to the Maldraxxus DK ability if I don’t end up liking it, or I just get bored of it. That’s what I’m talking about.

I honestly hope that’s not the reason, if it is then it’s a very dumb one from them tbh… If I have extra time I’d like to just level a new class not a 2nd and 3rd alt of the same one.

That said, I’m already leveling my 2nd Paladin and 2nd Priest just to be safe…

Make a choice and stick to it or switch and do the work that it requires. If you’re a mythic raider and want to be best situation all the time then do the work to switch. It should be a matter of for this fight I switch to this covenant and for another fight I switch to my other covenant.

So far I’ve been liking what I’ve read about the Covenants. Actually, I really don’t understand many of the arguments people have presented against them. At the start of the game you pick a race, that limits your game experience and prevents you from having abilities that other races have. You pick a class, that limits you further. You create a talent spec that limits you further again. The Covenant choice is just another choice. And like all the other choices, the encouragement is to have additional characters to more broadly experience the content.

In their game design I doubt Blizzard gives any thought to the idea that one character should be able to experience all aspects of the game. I’ve only ever had 2 characters, one horde and one alliance specifically because the game experience is different for the two.

Everything has always been horde/alliance. With the Covenant system, you could run 4 alts and still have things feeling fresh.

Long as covenants let me decimate horde in wpvp that’s all i care about. So tired of carebear horde crying on the forums ready to let loose the DEMON INSIDE PLEASE ROAM WITH WARMODE ON IN SHADOWLANDS I DARE YOU I WILL CAMP YOU TILL YOU LOG OFF

Honestly, what I’m expecting is to have some kind of “covenant representatives” from other covenants showing up in the covenant sanctums after we get them all to band together to fight the Jailer in 9.1/9.2 (because who doesn’t expect that). And we’ll be able to do missions with them to unlock access to their covenants’ abilities/soulbinds.

2 Likes

Thanks for not reading the post at all :man_facepalming:, as I stated numerous times that this change of opinion from me is not about raiding and the meta, and it’s about fun customization, and using new abilities without having to be locked into one.

1 Like

Remember that there weren’t dual or triple (or quadruple for druid) specs for classes in vanilla. So Blizzard sees that Classic/vanilla is popular. So why not put a less restrictive version of this in Shadowlands, right?

Anyway, as a casual, it doesn’t matter to me. If leveling is as easy as people in alpha are claiming, just make one toon for each covenant. I have four hunters already. lol

And I can easily spend 25 buckaroonies to change that race.

Yupp, classes that fill niche roles are great game design in my opinion, I agree.

I can freely change that spec at any time though right? Since I restricted myself in my class, Blizzard allows me to be a Frost DK, or and Uhonly Ghoul master, or a Blood tank. It’s pretty cool :smiley:

How is me being able to change two dang abilities broader content experiences?

I’ll ask again, where did I say I want to experience ALL aspects of the game from my Death Knight? Never once did I say that actually. I said I want to choose freely between the cool abilities Blizzard is giving to my class without having to be stuck with them!

None of your points address my post, did you even read it?? I stated that from a design perspective, it doesn’t make sense that when someone chooses a class, and then choose a spec that they can switch freely, that they have to pick abilities that they CANT switch freely in regard to their class. How does that make sense?

1 Like

Holy crap I never thought about it like this.

1 Like

It’s basically the same as the schools from Harry Potter. You choose a school and you stick to it but if you leave you may not be welcomed back openly.

There needs to be these choices that are meaningful or else everything becomes homogenized by the meta players

Can you explain how me, a filthy casual, wanting to experiment with different abilities freely without being pigeonholed into one is a viewpoint that is asking for homogenization by a meta player?

If anything, I want to choose the abilities to break away from the meta. I always enjoyed attempting to find ways to use my character full well knowing it’s not as good as something else. Yet this system is actively punishing me for wanting to use a Death and Decay modifier one day (Night Fae DK ability), and a Venthyr blood cloud the next day. How is that a meta player mindset even in the slightest? Read the dang post man.

1 Like

Sure, if they would only teach you expelliarmus if you were a Hufflepuff. But really, analogies are just bad for making arguments.

“Meaningful choice” only meant “story choices” until Ion started using it to justify his decisions.

3 Likes

I mean maybe there should be a way to try them out in a proving ground or the like. But if they’re easily switched between then everyone just switches based on the current situation. In a raid it will be okay everyone switch to x for this fight. Meaning that there it’s not a meaningful choice if you can switch freely.

You’re going to have temporary access to each covenant’s abilities as you level through their zone.

selecting something and forgetting about for 2 years is not a menaingful choice either if you ask me, it’s just restrictive.

still you could just separate player power and story and cosmetic choices, you have gameplay oriented people happy and people that want “meaningful choices” happy too.

1 Like

Yeah, I read your post. And expressed my opinion on the matter of Covenants. Which is what you asked in your original post.

And my thoughts were, I don’t have any issue with them putting a couple abilities behind a role playing decision.

Seems like what you really meant to ask in your original post was that you only want to hear the thoughts of people who agree with you.