I’ve played all the healers and ranged MW is by far my fav style of healer. I was wondering what are your thoughts on… Why doesn’t MW have some form of clearcasting? I know Rdruid has it… I feel like that it will would help with the mana hungry style of healing that ranged MW utilizes. It fits with the theme of MW monk as well, since we find peace and tranquility. It would be great to either have enveloping mists or essence font be a clearcast… it could be procced by channeling soothing mists. that will help with mana consumption since essence font costs 18k mana… sheesh…
Lastly, I use lifecycles over mana tea and I’m pretty good at using the two spells to benefit the most from that talent. I’ve tried mana tea and I’m not a fan of it. It would be great if Mana tea was just like the Starlight Rose Brew from CoS. Just a flat out mana regeneration rate over 10 seconds. just my thoughts.
I prefer the WoD-style Mistweaver the most, though it could keep the upgrades that they did with Faeline Stomp and such. Ranged MW in general needs a lot of work since it seems to do less healing and no damage when compared to Fistweaving in the same talent tree.
I play a caster build as well and so far I haven’t had too many mana issues. More so when my plugged dps stand in stupid. But rarely do I have to drink between pulls.
Lets evaluate what this mean… So lets making fistweaving mandatory… ok… Let’s assume this were the case and they bumped up their dps… The more dps a fistweaver does the less desirable a WW will be… There is already a pure melee class for Monk. Why would you take two monks? The 5 percent melee buff doesn’t stack… Furthermore, look at the dwindling healing monks numbers at the moment. I believe Monks and Disc priest are the two most underplayed healers at the moment. Lets add to that… the most viable monk spec was fistweaving up until the 10.0.5 buffs. So let’s just say that it’s not a favorable class by many. Just because you enjoy one style of playing, doesn’t mean you should remove the entire casting portion. For me, if MW Monk, (which is my fav class/healer/and lore character) is no longer ranged by force and not by choice, then I will be forced to play a different class and that is terrible.
I would hope they don’t bump up the dps… That’s my point… if they do, WW would look less favorable. Id rather bring a different class that can pump similar numbers…
Why should it be mandatory? This just wreaks of selfishness and inflated ego. I’m glad you like fistweaving, by why should everyone have to play the way you play?
I could understand if you believed that the existence of the caster style negatively impacted the fistweaving style, but then you should be asking for that to be resolved, not advocating the deletion of a style you don’t personally favor.
Well there are many alternative classes that have stand’n’spam specs for healing if one wants to do so. It seems that caster MW is just going to be yet another version of priest/pally with little to differentiate it, other than bizarre ability/talent names and green instead of white sparkles.
FW has the advantage of actually being unique.
I can see both arguments. Talent trees are there for a reason, to allow differing play styles. OTOH there’s the fact that blizz devs are morons and can’t even make a single talent tree that makes sense (unless you’re a warrior, they have a great tree).
Either way this whole argument is probably a moot point, because it’s quite clear that Blizz doesn’t care, doesn’t know how, or is too incompetent, to have any sort of vision/focus for monks.
“Blizzard” isnt a single entity. It’s comprised of loads of people just like any corporate hierarchy. I wouldn’t say they are careless or incompetent, although it may look like that from the outside. For all we know there are devs who do have passion and intelligence that want to do good work, but they have bosses and corporate overlords like any other company.
I also think pointing to similarities is a silly reason to petition for removal of specs. Loads of specs have overlap with maybe only one or two major qualities that differentiate them. Unless you just want 1 tank 1 healer 1 mdps and 1rdps, I think a fair amount of overlap is perfectly acceptable.
Sin and Feral & Unholy and Affliction pairings come to mind as examples. They have more in common than not, and you don’t see anyone demanding they be removed. Let people enjoy what they like. Mistweavers are not hurting fistweavers just by existing.
That one talent that reduces mana cost of EM and Viv for using them during SooM - except it falls off after the channel is done. I haven’t found much use for this, tho I can def see the niche it fills, but usually I have a lot of people who need a lot of healing, and EM Viv Viv is usually too much for one person.
We also have mana regen via kicking, but with the tuning it feels like there’s less change to do that, except if you fistweave and the healing output means you can go longer without actively healing, but it doesn’t help if you’re a caster sort.
And tbh that one passive that gives your mist HoT a chance to spread if you cast Viv on the target doesn’t feel good. Part of it is nice - a solid boost! But the other part of the passive, I don’t really ever feel like i get use out of it. Why would I cast Viv on a target with the HoT on it, when I can vast it on someone who doesn’t have the HoT and all the HoT’d targets will be healed? I’m not trading that for a measly chance to spread the HoT.
It feels very painful to have our mana mangeemnt split up like this, and for SooM to be so…Well, slow. Why can’t it be instant/off the GCD? Also the passive that spawns another one should decrease the mana cost to add some extra mana management.
I don’t feel weak per se - rather, my healing power feels in line with everyone else (badly designed talents and stuff notwithstanding, which ofc I imagine every class/spec has), but that other healers can KEEP their healing going for so much longer.
Probably because it also casts on the target of the HoT even if it is the same as your primary, nearly doubling your healing on said target… which is also part of how Vivify is balanced?
This would make EM and Vivify like… completely instacasts as you would have no forfeits aside of pressing an extra button (or a macro instead). That would completely make the cast times of those spells irrelevant and in PvP it would also be not kickable as you can instantly stop casting afterwards.
It also has a 1 sec GCD instead 1,5 sec, so your first heal also gets there a little bit sooner.
They can’t possibly go beneath 0,5 sec GCD - and even that would be very huge with all those possibilities.
Actually if you look at the talents, they generally are. Whether by intention or not, most of the ‘fixes’ to caster MW come at the expense of FW and vice-versa. Likewise the benefits on tier sets benefit MW over FW. The whole thing is a jumbled mess.
On top of that, for a spec who’s selling point is dps, we do surprisingly little dps. I mean can FWrs at least get up to tank level dps?