MW dominating FC maps needs to be addressed

It’s just sad how imbalanced it is. As if blitz doesn’t have enough issues. Pathetic how lopsided these games are.

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Dragon is also kind of silly. :dracthyr_a1:

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Yea, both have big advantages. MW with port and ring just take it to another level. One monk being able to CC multiple people in tunnel is insanely good.

It’s sad how bad tanks are and how good these two healers are. I have seen a couple DH tanks do well, but that’s it.

As a paladin I have to save Divine Shield in case it is required to walk in the tunnel(ring of peace) but if the Monk already made it to their tunnel with the flag, them capping is pretty likely eventually. Trying to hurt a MW is hard if they dont kite, and they do kite VERY effectively. Needing two offensive teams, one on the roof and one on the ground due to port is an ask no other Class as an FC requires.

Pres and its CC immunity I still haven’t made a WA to track. Sending CC into a DR free target and having it do nothing is a feels bad moment, every time.

It was always this way with MW, and now every class has more mobility than they did before.

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Sort of. Healers are pretty tanky atm. That’s a pretty big factor. Also, substantially more slows in the game then in the past. MW can ignore or simply remove them, which is massive. 1 rogue or dk could easily peel an entire team off a MW.

Yes, that’s true.

A good way to see the issue now is just have a prot warrior try to carry. :joy:

As much as I hate tanks in PVP at times, I do think carrying flags should still be something they excel at. Put a dk and rogue on a warrior and they’ll be moving at snail’s pace across the match. It’s kinda brutal to watch.

wait mistweavers are good at something?!?!?!? better ban them and send them to the maw where they belong

Been a Healer main since Cata. I can’t recall a time that this wasn’t true.

:dracthyr_tea:

Except most of these slows, etc., are spammable. MW ability to deal with them, on the other hand, is (appropriately) limited.

:dracthyr_uwu:

Conversely, 1 Rogue or DK could also control a MW if they played them properly - but they don’t. They play them poorly and then come to the forums to whine about it instead, looking for handicaps (i.e.: “Nerfs”) to make up for their inability.

Also, can someone please explain to me why every time people discuss things like this, they default to presenting these lop-sided, losing scenarios as “Evidence” of anything other than the fact that they got placed against a strong comp? Like, what are we expecting? MW teams to never have a Rogue or DK?

I swear… I absolutely hate this mode and what it has done to the PVP community. It has turned so many people into a bunch of whiny, entitled babies. The endless complaining… I swear reading these forums is like walking into a nursery!

:baby_bottle:

Been lots of times healers have been easier to kill. @_@

Limited? Is this bait?

This is very incorrect, especially vs rogues.

Ah, here we go. People raising legitimate issues in the game is whining.

For each contrived scenario, there are hundreds of scenarios where their gripe doesn’t exist, but they don’t want anyone to think there are any other options.

So, without the contrived scenarios, they have no argument.

Then they say yes. But now they complain about queue times.

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Feels good to play a mage.

Blink through ring of peace.

Chase them through their teleports with alter time and displacement.

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I never noticed it. I always felt like “A god among mortals.”

It’s the bitter truth nobody wants to hear. MW isn’t just inherently (and permanently) immune to all movement impairing effects.

:dracthyr_crylaugh:

Let me guess. You couldn’t do it, therefore it’s impossible.

Steps up to the microphone, cranks volume to 11.

THERE’S ALWAYS GOING TO BE A META. DEAL WITH IT.

:dracthyr_uwu:

tbf MW have been dominating rated BGs for ages, but the barrier to entry was higher so they had lower participation and fewer people bothered to cry about it on the forums.

Well, as someone who plays both, healers have not always been immortal.

Who said they were immune to movement impairing effects?

Well, I have eyes. Perhaps try playing.

You did…

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My guy, I get we disagree on a lot, but saying they can ignore and saying they are immune are not the same thing. They implied that I said they were permanently immune. Obviously to any decent and honest person here, I didn’t say or imply that.

I said they can ignore them, which they can because of roll which is unaffected by any slows the monk currently has on them.

But when you say:

You imply that it is unlimited, which it is not.

Chanx is correct, there are limits.

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