Multiple groups abandoned due to no tanks. LFG is not working

I mostly play retail, but I’m more than willing to hop into classic for a hot minute to help as a healer. I’m not very adept at tanking.

Need RDF!!! @Blizzard!!!

RDF will not create more tanks. It will just kill social interactions, immersion, the MMORPG experience and drive the game even faster to the lowest common denominator.

I can concede on many things but not social interactions. If people want to talk they will and if they don’t want to they won’t. Many of the heroics i’ve been doing the talking is just saying which dungeon to go to, then saying GG at the end. And when I’m with friends or in a talking mood with a good group we all talk. The social interactions will always be 100% controlled by the players and nothing short of a chat ban could ever change that. But yeah no it won’t create more tanks, might get some lazy ones to queue up though, if those types are out there that is.

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No it won’t you are wrong.

Are there jerks on every realm? Sure, it’s the internet. I won’t pretend some idyllic world existed before transfers were implemented where 100% of the population played nice with each other at all times. That’s besides the point, which is that the floodgates of bad behavior that maintaining no-Xrealm would normally mitigate have already been subverted by the absolute rampant abuse of character migrations.

As an aside I leveled my main 1-60 in Subtlety and had no issue with finding groups. Rogues have an excellent kit for dungeons and I’d argue it was way more fun than that ‘spell-cleave’ nonsense.

They are a business. While passion for their product is certainly an aspect of some businesses, the fallback is always $$$. And, doing things for a quick dollar isn’t always the best business choice. So, no, them destroying their game again would be a bad choice. They obviously know this since they haven’t done it.

Of course they do. They’re spending millions creating it. It caters to this crowd here whining on these forums trying to ruin this version of the game.

The most ideal scenario is both crowds get an environment “close” to what they want. It will certainly be better for the Wrath community.

To be candid, those are where I think the decline started. Allowing people to faction/name change or paid transfers. Blizzard initiated server expansions or merges is one thing. Allowing players to buy their way out of their toxic behavior in the realm was one of the steps down an unfortunate road. I played for years prior to these features. Characters required investment. How you acted stuck with you on a realm. Taking that accountability out of the game rapidly magnified unfortunate player behavior.

Yes

Nope

I think it’s terrible they allow this and they should have disabled it.

We did not have the same classic experience… On whitemane i’d say most groups were either all warriors + 1 shaman for windfury, or spell-cleave. I remember tanking some on my warrior just to try to get him in on his rogue and it never got us anywhere. He got invited to Ragefire and such when no one had cleave, but as soon as classes had AoE he was no longer allowed in groups lol

Maybe once I’m done gearing my Shaman.

GOING DOWN THE ONLY ROAD I’VE EVER KNOWN

That sounds awful. Improved Saps, Gouges, Kicks, double Blinds, and Crippling Poison are all flavorful non-DPS utilities. Paired with their stuns on separate DR-timers, some dungeon groups never required a traditional tank; we’d just let the Hunter/Warlock maintain threat as the mobs fruitlessly chased after 'em.

Blizzard didn’t even listen to anyone. The day they actually listen to the community might be the day I become a millionaire from playing.

So what it better in Wrath Classic than it was in Original Wrath? The fact that the game is more woke that genders of the character is now “Body Type”? Or the fact that this version of the game is far more bugged than the original version of Wrath? Of the fact that the community is just as toxic in Classic as it is in retail? Or the fact Blizzard is looking at importing stuff over from retail that doesn’t fit into “Classic” in general?

There is nothing better about Wrath classic than the original Wrath. Just like Vanilla Classic, just like TBC Classic, the numbers will die down. Why? Because 14 years later and Blizzard still can’t manage to do one thing right.

I’ll put it this way Elfz, you claim that you’re having fun with the current version of the game. But all you do is come to the forums and troll. Gatekeeping people over something that they want to see, something which doesn’t effect you or your gameplay. I have seen a couple Anti-RDF people that I respect, because those actually post there own opinions, and not go on with the same trollish behaviour that you do, as well as the other trolls on the forums.

We may not agree on everything, but one difference between me and you, atleast I don’t come here and say stupid selfish things such as “your opinion doesn’t matter” or “wrath isn’t for you.”

I wish I was there to see what you saw. From my side I saw 4 warriors spinning in place nonstop till 60 xD

Yes, they did. They acknowledged they did to form their choice. It’s in the release notes.

No you won’t.

Yes, because I am.

I think you spend all your time paying them to come to the forums to repeatedly call me a troll over-and-over.

Sorry you don’t like the current game design. I do.

Don’t care about your respect. Wasn’t trying to earn it.

Sorry, reality bites.

You: I don’t like how they made this game
Also You: I pay to complain about it none stop and play it anyway

And then you wonder why you get called a troll.

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Time to mix it up.

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The real problem is the boxes are all the same. And were nerfed substantially. So the incentive is gone. Crusty flatbread just doesn’t hit the same at 80 in pre-bis ya know?

Northrend supplies could be given rarity and a boost as it gets higher.

White for Questing, what we have now.

Green for non-80 characters in non-80 dungeons. (Aka any dungeon you can not get tabard rep from.) Add one slot of Lock-box loot. Ya know, usually this’ll wind up being some awful green. But you can sell it to make a couple gold or disenchant it.

Blue for 77-79 characters in non-80 dungeons as well as 80 dungeons. This rarity adds a second slot of Lock-box loot and a small amount of gold. 10~ ish.

Epic for 80 characters in non-80 dungeons, 80 dungeons, and heroics. Now the only way I know that you’re gonna have everyone and their mother tanking if they’re able after they get their pre-bis, is if they’re getting paid for it. And unfortunately that narrows the rewards by a lot because the longer you play this game the less you need.

The previous 2 Lock-box loot slots, gold is doubled to 20-25. And a Token. This token may be be turned in for either(choose one), 50 gold, a Reputation token of your choice (daily dungeon selection), 2 Emblems of Raid tier(Valor atm), or 4 Emblems of Heroic tier(Heroism atm).

In essence the goal of this is to remove the burden of paying for tanks and healers from the players. If the two Lock-box loots are the absolute worst lvl 80 vendor greens in the pool, plus the 25, and taking the 50 gold turn in for the token. Tanks and Healers will be walking away from any dungeon with around 80-90 gold.

But that’s just my thoughts. I honestly don’t even enjoy tanking I do it because there’s 50 other DPS DKs in group finder. Sure it’s abusable. Camp outside Utgarde keep to shuffle level 68s through all day and you’ll make a killing. But, I’d rather have the game foot the bill than players. Shrug

When you want to level your character you tend to spec into what gets you into dungeons. If you spec as a tank and quest you’ll wind up being inefficient. But if you have RDF you’re more inclined to spec as tank because the que times would be instant and you can efficiently grind out the levels. It doesnt conjure tanks but it does create an incentive to be a tank thus creating a larger pool. This game has become optimized by hardcore players and the leveling and grinding process is part of that optimization. I remember in cata i started rolling tank to get through tbc and wotlk content and i started to learn to tank because it was more accessable and the learning curve with rdf at earlier levels was more forgiving because of a lack of pressure. As long as theres no raid finder i can be happy with rdf. Rdf is a good tool for new and returning players to learn/ relearn the game and create a sense of comfortability to step outside of their comfort zones imo. Just dont do the daily reward/tank and healer rewards and i think itll be balanced.

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Join a guild is absolutely the answer unless dungeon finder is implemented. Where do you think all the tanks and healers are? In a guild, doing runs with their guild

You’re probably not def capped and spamming death strike isn’t even the answer is retail…