nope. not an unfair advantage. just an advantage. losing in pvp to a group is your own fault, unfortunately
once again, not unfair. just an advantage.
So you’re saying the group has an advantage. Where before you were claiming it was fair that 5 killed the 1. This is where your argument doesn’t match MMORPG companies description of differing numbers of players in PvP combat.
Sorry to break it to you, it’s still an unfair advantage. The 5 outnumbered the 1. It’s an advantage and an unfair advantage. It’s not only when a multiboxer does it that it changes, I’m sorry to break it to you
it is fair when 5 players kill 1 player because unfortunately, the 5 players were more prepared than the 1 player and unfortunately at that time were in greater numbers than the 1 player. this is simple survival logic. get caught out in the open by yourself by some viet cong geurilla force? sorry to say but its not gonna turn out too well. thats life bro. paying more money than someone else to always have 5 characters active and under your control is a completely differenr scenario and is factually unfair to someone who only pays $15 a month and in order to gain the same advantages as that multiboxer would also have to pay $60 more a month.
The point I’m making is that you don’t have any issues with a large group of players obliterating other players that have fewer numbers. But when a multiboxer does it, then you have an issue. Why is that? Why is it that only when a multiboxer obliterates the enemy that you have an issue with it? It’s still within the game design, still the few number got outnumbered and lost. The same outcome of the battle happened, the larger number won.
The 5 different players paid the same amount, $60 a month and destroyed the 1 in PvP. But you’re claiming only when a multiboxer does it that it’s unfair. In terms of money both scenarios paid the exact same. Not Pay-to-win. Sorry.
Yes and in the multiboxer scenario the same outcome, the 1 player died in PvP just like the 5 to 1. Got caught out in the open by yourself…
because the multiboxer spent $60 whereas the only method to replicate that is to also pay $60 or group up. you are equating grouping to paying money, which are two different things.
This is my final attempt at explaining this. I would say I’ll explain it like you’re 5 but I get the feeling a 5 year old would’ve gotten it a long time ago.
If I join a group of 4 other players, we each pay $15 totaling $75.
If a multiboxer plays 5 accounts simultaneously, that one person is paying a total of $75.
While I’m in my group, I’m still only paying $15. I am not responsible for nor can I experience what the other people in my group are experiencing, that’s what their $15 is for.
The multiboxer is paying more compared to a single player playing an individual account. You know, how most people play the game, which was where the whole reasoning behind my “the source doesn’t matter” point from my original post came from.
And the funniest part is, you’re not even right about them making the same amount of money, but I was going to concede that point because it doesn’t even matter to me either way.
If they didn’t make more money from it, then if every person suddenly decided to multibox and pay for multiple accounts, they wouldn’t see any increases in profits.
But, last I checked, if every 1 person suddenly decides to pay for 2 accounts, well 2 is twice as much as 1, and 2 multipled by $15 is $30, and I think we can all agree that $30 is more than $15, so hey they just doubled their profits from WoW Classic subscriptions!
Just because you’re not good at math doesn’t mean everyone else is wrong.
The group still paid $75. It’s still not pay-to-win. Sorry again.
And your point was: “The multiboxer is paying more compared to a single player playing an individual account.”
You’re once again making an apples to oranges comparison. Would you make the same comparison from a full group of players to one person playing one account and compare the $75 to $15? It doesn’t make sense. So why make an invalid comparison between a full group multiboxer to one person playing one account? A group when formed fully with 5 is still 5 times $15 comes to $75 whether multiboxed or not.
It’s not pay-to-win no matter how you view it if that’s what you’re getting at. It’s still the same amount for the group size. However if you insist on making a comparison from a full group to one individual, that’s fine but please what point are you getting to? What statement are you making in reference to that comparison?
its pay to win because one player vs one player. one player vs a mutliboxer the multiboxer wins because they paid more money. the only way to consistently beat a multiboxer is to either multibox yourself or group up. multiboxing is the meta when its allowed.
So anyway what’s everyone’s thoughts on multiboxing potentially exacerbating the queue times on full/popular servers?
We already went through all this remember? The 5 players separately beat the 1 player. The 5 players paid $75 and the one paid $15.
The multiboxer of 5 paid $75 and the one paid $15 also and got beat.
Oooooh. Ok it makes sense now.
You think multiboxers are like Tien from Dragonball Z who can split himself up to 4 times.
No, it’s one person playing 5 characters vs. 5 people playing 5 separate characters. That’s the issue.
Several things to note on this. First, it doesn’t do a thing. A 40 man multiboxer on Faerlina live streamed all this year prior to Corona causing high queues because people began to play more. Now that Corona is here and we had high queues which Bliz fixed by having layers doesn’t have an issue with queues any longer.
In short, Corona caused the queues and it’s proven with regard the numbers of multiboxers that live streamed that were on the servers prior to the Corona queue times.
right and when the multiboxer wants to group up they dont have to do anything because they are already in a group with themselves with a program broadcasting all their actions simultaneously so that even group coordination is bypassed whereas the 5 player group has to talk and group up beforehand. call it insignificant if you want but you would be calling a core aspect of world of warcraft insignificant
I prefer to compare apples to apples and compare the multiboxer to the same number of players. It’s others that are against multiboxers that do invalid comparisons from apples to oranges and make the comparison to 1 player playing 1 account.
multiboxing is not the reason for long queues