People say FF14 is positive when it’s not and also we World of Warcraft players are not any better but hey atleast we are on the lower end of the scale compared to others.
I don’t believe this report. It’s hard to imagine that many 10-16 year olds even play this game. I think there was a report sometime ago where most of WoW’s population age was in it’s 30s.
I agree with you, and I suspect that they haven’t considered the amount of time players have spent playing each game. If the metric is “percentage of players who have experienced harassment in their lifetime” I would say that might be related to the fact that WoW players might play this game for what equates to actual years of their life, vs GTA5 which most people probably play for a small fraction of that time. Even if someone just does the quests and story in the game, they’d probably be spending at least 30x as long in WoW than GTA5.
So what’s the statistical analysis on this? Especially when we consider that all data that you would actually need to pull off this kind of analysis would have zero chance of being shared by the companies in question?
You don’t have to be a kid or teenager to harass others. Grown up adults also harass others. Don’t you remember a big controversy a couple years ago that the state of California sued Blizzard for rampant harassment of female employees?