I have fun playing my Evoker in raids and dungeons, but questing is a horror show in many areas. The Fyrakk Assualts, and the Researchers Under Fire quests especially, point up the classes greatest weaknesses to me. Evokers can do decent damage, often enough to attract an elite mob, but if you’re not in a group good luck surviving the inevitable face-to-face smackdown.
We have no shields, little armor, little mobility, limited self healing, and are always 10 yards closer to being meleed because of the idiotic range limitation.
Running a round the assaults or any of the other high élite areas, with random AOE falling around, I feel like a moth in a blast furnace. if the mob is any more than a garden variety 70 I have to make sure there is a group attacking it before I start doing damage and any lucky crit often has them singling me out, assuming the drive by AOE does not knock my health down by half.
I don’t know why Blizz made so many areas do dangerous in terms of random damage that is often unavoidable. I do know that my lock, my pally, my warrior, my hunter, and my DH are much more survivable and my Evoker is not.
Damage is useless when you are forced to stand closer to a mob than any other caster, with crap armor, crap self healing, and crap mobility. How about some help Devs? Or, are you too busy with every other class to fix the mess you’ve made of Evokers when they have to quest?