I really want to see Delves give the same level gear as even mythic+ and heroic raiding. Mythic raiding I can accept giving better gear than Delves, but even then… I wouldn’t be upset if it could give the same level of gear. I am just tired of dealing with group content. I really enjoy going into these Delves at my own pace, when I want to do them, etc. Who wants to deal with some 20 year old yelling at them for hours over a video game? At one point, I would have rather had dungeons over Delves, but now? Things have changed. And it isn’t like you can’t group up for these Delves anyways if that’s what people want to do. I think it’s time to go all in with these.
T8+ delves are much easier than a +7 mythic dungeon , while you only get a heroic piece from vault doing delves you can get lucky and get the bounty maps to get heroic track gear in a delve.
delve loot is honestly too good as it stands, you can full champ track gear by soloing bountifuls and full heroic track if you get enough bounty maps / enough weeks from the vault
So by going all in you could increase the difficulty with Delves that continue to reward better gear? I mean, this just furthers why I want solo content lol. People like you that feel you gotta dictate how others have to play the game
I’d be surprised if delve rewards don’t get nerfed in s2. Although, I’d like to see higher level delves actually be rewarding, like maybe getting some gilded crests for clearing t11.
I can see Blizzard nerfing it sadly. But I hope not.
They don’t need to be nerfed. They just messed up letting us pool keys prior to season start.
im all for delves giving good gear but they need to push the rewards further up the tier chain. atm its 10x easier for a solo player to gear to the same lvl as M+ / raid people
they can keep it as is but champ gear is what you should get in delve and vault at T8 and maybe like heroic at T12 and mythic at T15 or something like that. it needs to have the difficulty / reward scaling changed because as it stands right now its too easy.
i ran my rogue through a 8 which is recommended to be at 600 and my rogue is 550 because i could cheese mechanics by sap kill vanish etc. now my rogue has 4 pieces of heroic track and a heroic vault with little effort.
before someone adds in that M+ and raid people can do delves too thats not the point , it shouldnt be so much easier for one of the 3 tracks to get gear easier than the other
This.
As someone using delves myself to get easy gear to get faster access to tougher content…I’d like to see the difficulty raised. I think a T4 delve should be tuned to the current 8. An 8 to the current 12.
It shouldn’t matter how someone enjoying PvE content and rewards is playing the game to achieve these rewards. They are not “competing” with any player.
That is gatekeeper mentality.
Add more layers to delves, and make their best gear come off the highest one. Add more affixes, no timer. Let delvers challenge themselves to the degree that M+ is a challenge to 5 players and reward them similarly.
Let’s face it the Zekvir experiment was a colossal failure. Those extra tiers are just wasted.
A, no. For peopleblike me leveling delves from DF, we don’t need t4 to feel like a t8. That is ridiculous. Most of the people I see asking for harder delves are gearing for M+.
I could care less that you get good gear in a way you find easy. Good for you. But let’s not make delves at the low and mid ranges harder for ppl like me who aren’t planning to do M+. You have a space for you that is more challenging.
But you see, its going to happen anyway. It happened with m+ lower keys when the rewards were too good in comparison to the difficulty.
Delves are a carbon copy of that system. Either the difficulty is going to go up, or the rewards are going to go down. Either way, the end result is the same.
So i have a genuine question. Why are you bothered by the idea of not being able to complete the hardest reward difficulty?
Even if they did revamp it to 4 becomes the new 8, you still have a progression path. You may just hit your ceiling before hitting the end difficulty. Thats not a bad thing. Its the entire point of having multiple levels of difficulty.
Its not in ways i find easy. It is easy. No two ways about it. The level of challenges in delves are far below the level of its rewards. You can keep delves solo and actually make it challenging (since thats what it was marketed as) and still have a reward ladder to climb. You may just have to get better or get more gear from other sources.
You don’t have to do m+ and raids to want challenging content.
This is doubling down on wanting better gear without doing the content for better gear. If youre not doing group content, you wont notice a difference between 593 gear and 616 gear.
So again, i genuinely ask, is there a part of you thats bothered by the idea of not being able to get the max level rewards?
And for clarification, as an m+ player, ive never been max (or even within 3-5) ilvl of maxed out yet still play at the max reward level and beyond. So before starting in on the whole tyrade of “well you can” or “in m+” as those arguments are not going to hold any water.
I am asking my question in good faith. If rewards got lowered to match difficulty, would it bother you that your skill capped you at tier 4s instead of 8s
This has to be bait. God i hope its bait.
It’s pretty cool that they do then.
I don’t think delve rewards need to be nerfed. I also don’t think they need to be buffed either.
it already does
Right? I’ve gone back and forth with you about delve rewards needing to be nerfed but I will go back and forth with others about wanting them buffed as well.
They are fine where they are. If anything the content difficulty needs to increase (mostly for solo delves, with specific classes receiving appropriate tuning to bring them up to par with others). The rewards are fine though imo.
Be me, be patiently waiting for what i literally said yesterday to happen, as if this is not a troll post we are already seeing it happen.
Told you, once people cap their rewards which takes very little effort, they are gonna be on here demanding more.
Seems like no one read If you give a mouse a cookie.
Crazy idea here: what if we left delve loot alone to see how it changes things over the course of a season? Don’t buff it, don’t nerf it. Don’t increase the number of keys. Don’t nerf them.
Let’s just see how thing turn out?
but you’re dictating how progression should go which is exactly the same thing you’re accusing others of?
I dunno, I think progression should progress incrementally. not reward people with heroic raid gear for being carried by an npc in trivial solo content.
make it delve only gear and nobody would care about how cool everyone things delves are.
i want a real solo progression system, not a weak system like this where trivial content gives grossly higher rewards than it should.
why does 9/10/11 give nothing progresswise? why is delve gear not it’s own track since it’s the only “solo progression” track?Why did brann go from tanking and good dps to basically irrelevant? why are maps so rare? why is the progression so slow, and was slow to a degree that barely anyone noticed that brann was stuck not progressing until patched? why does brann only gain exp in bountifuls past d3? why is the reward for filling the delve bar 580 gear that aren’t even unique tmogs? why can’t you do m0 and m+ as follower dungeons?
all these folks defending this obviously broken progression are just settling for it. “nah”
We already saw this with DF m+. They nerfed the lower ranges and resulted in bringing up the difficulty to match the rewards.
We’ve seen how it turns out