I actually DO agree that the entry levels is where most of the toxicity is. I seen a lot of youtubers (even toxic bald dude) in higher end content, and its a lot less toxic overall than the lower end mythics and easier group content. Where the problem mostly lies imo, is the (again) easier content into maybe a bit of the mid-end challenging content.
The high end groups don’t seem to have this problem
I don’t think WoW will ever shift away from group content. At it’s core the game is about playing with groups. What they will do, though, is continue to add solo queue modes. The biggest hurdle to group content these days is having to network and find a group. Gamers just don’t want to do that anymore. WoW needs more ways for people to log in and start playing immediately. Solo queue M+ will eventually happen. Solo Shuffle and BG Blitz have dominated PVP since they were released. Blizz will release more solo queue PVE modes before long.
It’s more that unlike in a dungeon, where the responsibility is designed to be shared across 5 people. You’ve got 1 person’s worth of responsibility that can then be divided further. You can’t ever need to coordinate cc or kicks, you can’t have a healing check, you can’t have a real DPS check, there’s just so many limitations.
I still think they’re gonna try, and I hope they do, there’s just reasons it’s not done with any frequency and takes a significant amount of effort to get right.
Also if content is designed / pitched as solo you shouldn’t be able to enter it as a group at all.
anyway to add, sorry for the blanket statement in the earlier post. Maybe its too much time on reddit lol. But I still do think there is a lot of toxicity in the lower end/easier group contents. Like said though, from what I’ve seen, the top end don’t seem to be the same and overall better. More focused on just the game. I’m sure its still there, but its not nearly to the same degree imo
Anyway, I don’t think mythic should be removed or anything. Should be content for EVERYONE imo, everyone pays for the game with money or in-game gold or whatever, still pay for it. Delves are a good step forward, and more cosmetics would be cool for soloers.
I honestly agree with all of this barring that I would like to see them try at it. I think specific solo content would succeed more then weird quasi group content like torghast and even delvs.
I’m just gonna say it, who gives a butt what Mythic + players want. The only thing that should matter to blizz is $$$ and if having solo progression through a patch or expac leads to more players playing longer that’s all that matters.
Edit: all that being said, delves should be harder, they should start adding affixes
True but the top is also rather exclusive and exclusionary by nature. I agree with Levana in general wow players are extremely tribal and even the most welcoming don’t really want people to far outside of their own skill level.
I can’t see them going full solo queue. Group composition matters too much at the higher end. I wouldn’t be surprised if, at some point, they split 2-10 and 11+ into two semi-separate tracks, with a queue for the “gearing keys” and the current format for the “pushing keys”. I’m not saying that is a certainty nor that they should do it but I feel that is more likely than full queue.
I think if blizzard took an active moderation example from FFXIV, the overall game community would be a ton better. And before anyone says “well go to FFXIV”, I don’t actually…like FF XD never been much a fan. I like the world of…warcraft…the races, lore, general gameplay etc. I just think blizzard could be more pro-active in moderating the community like square enix does…and not with mass auto reports controlled by AI
(edit: Also my original post probably would have got me smacked by the mods in FFXIV community. Wasn’t worded the best really)
Personally I think SQ over moderates FF, but also I get the feeling a lot of the toxicity in m+ is an NA thing. At least in terms of the “apprehension” surrounding getting involved at the lower end. I play on EU and see notably less of basically everything that gets complained about here.
the problem with that is that when people hear solo content, they think everyone / class / spec can clear it.
Balancing for classes like BDK who can solo current raid bosses ( on normal difficulty) VS class like holy priest who have basically no solo capability is a nightmare… not just in term of HP / DMG, in term of everything from kick, dispell, movement, knockbacks…
We also saw what happen when solo content is a tiny bit difficult at the beginning of the expac with +8 delves ; endless complains from exactly the playerbase delve is aimed at. Everyone can do 8… everyone can do 11, it’s also super easy to duo them… but the complains didn’t stop. And after nerfing all delve, the complains was about not enough hero track gear, then the complaints moved to not enough runed crest, and now gilded crest…
if someone told me than WoW will give mythic gear for completing world quest, i’d tell them wait a few more expac it’s coming.
this is true for LOTRO on the europe servers, so not too surprised. On arkenstone when I briefly tried LOTRO, there was…a lot of open bigotry, foul language and things said that would be an insta ban in WoW. Where as even the most popular EU server on LOTRO is a night/day difference.
Entirely, I am also self aware I do it myself. We run with a built in pecking order even when we don’t really think about it. Most people know people they like but wouldn’t ever take to a high key or a raid.
I don’t think it would work personally. I enjoyed FF but the overall difficulty there is a faction of what wow’s is and it has a much more healthy difficulty curve.
WoW suffers from difficulty cliffs that wouldn’t let that system transfer over well.
Yeah, solo queue for 12’s would be crazy, but solo queue for 2-7 would be very doable. Composition doesn’t really matter there. It doesn’t necesarilly have to be M+ either. Solo queue delves for groups of 3 would be great for a lot of players.