I am really liking delves. That is the whole reason I decided to come back. When I played in BFA I hated mythics, because I always pugged them, and as you guys know pugging harder and harder content is just not the way to go. I did find a group of people in BFA to push m10+ but still I struggled. As someone on the spectrum I always found raiding and mythic dunegons a challenge. I can’t multitask at all and there is just too much information in a raid that you have to process very fast, lots of aoe on the ground and mechanics to remember.
I’m not bad at all video games (very good at Elden Ring or souls games just no double boss fights). The ones that require multitasking moving, dpsing (key press rotation), listening to people talk in discord and deadly boss mod or another addon(s) going off in a mythic or raid setting are not a good combo for me.
If someone told me during BFA that Blizzard would do solo dungeons with mythic level gear, or me suggesting that they introduce solo dungeons on the forums during BFA, I would get laughed at. “Play a different game then.”
I think WoW should have more solo content, and that it should reward extremely valuable gear like in heroic/mythic raids, (m15+).
It should be done in a way that is fair. People who are doing high level content should always get their gear the fastest. People who do solo content might have a chance for this gear to drop in their delve or currencies to spend in a gear shop.
I also think that for people doing high level content, m15+ mythic raids, etc, that they should get unique transmog/titles for that season. For the people that really like being in the top 1% of players maybe Blizzard could give these players other types of cosmetics and rewards (unique spell animations, etc) that would not be available anywhere else and just available for the current season. I know they do this with the titles and mounts for high level content, but they could really expand on it for people who love high level play. Imagine going into Stormwind/Org and visiting a museum or some such that shows off the characters and guild for each season that got a world first mythic raid completion.
I’m glad people get celebrated with rare titles, mounts and invitations.
My fun, though, is out there leveling and solo gameplay while not my true desire for the game, it’s a nice personal challenge because I simply lack consistent time to play
Otherwise, 20 years ago I’d be on the mythic treadmill trying my hardest. I don’t multitask nor do I excel at memory games. With my processing disorder, I tend to hear and to see the world like Swiss cheese than a cohesive whole
Lots of gaps as it were. Blank spots. Doing content and forgetting what or where I am at times. Still, it’s fun. I’m not cut out for mythic choreography
After all the recent survey results collected from all of us players they have indicated future expansions will not have M+ or Raids but focus more on Delve like content along with smaller group activities similar to what you find on places like Siren Isle.
The majority of the players have spoken and Blizz is looking to deliver!
Here is the thing though players like me who aren’t as good still want to be competitive in casual bgs or open world pvp/events (if open world pvp events still exists). The issue is that not having good gear puts already disadvantaged players at even greater disadvantage. Not only do we have to contend with our skill issue, but we also have to contend with the fact the other player could be super geared. Letting solo players have an opportunity to be on a somewhat even playing field is fairer.
Let’s you need 200 currency to get one piece mythic 15+ gear. A delve could drop 5 of that currency per run, and maybe 1% or 2% chance to drop mythic level gear. A solo player would need to do 40 delves just for one piece of gear. One 20-minute mythic 15+ run guarantees at least a couple of people loot.
People would still do mythic raiding/mythic dungeons for faster gear and the chance at world first cosmetics/titles and a hall of fame/leaderboard in the cities.