More reasons why parses should not be taken seriously

Nah world buff gathering was cringe. The chrono item should have been in way sooner. World buffs is one of the many reasons why i barely raided in classic. I did it enough to know i dont like it.

I did a review the other week.

Firstly I only just switched to engineering with last night being first night I got to use it. We only slapped together 22 people (not all mains) yet I STILL set several new high scores (Sarth didn’t get logged, RIP). The haste proc is actually stupid good for synergy with drain soul and it made a massive difference.

Secondly I have rarely gotten PI and none of my best boss DPS numbers were kills where I got it, which is huge for Aff execute. We had like one week I got it dedicated and then on parse week our disc priest went shadow as we were 1 or 2 healing it.

Finally I think Aff probably has one of the most unique interactions with Tricks with its impact on corruption. Tricks doesn’t count for logs, but it’s still contributing damage on the meters. With eradication buffing Corr at 35% the best thing to do for the parse is refresh immediately, but I’ve waited for longer if a rogue can’t tricks me immediately (as it’s almost never worth the refresh) and that’s straight passing up on parse damage. This isn’t an excuse, but just another highlight at how maximizing your parse versus damage isn’t always the same. I highlighted a similar point about how KJ worked.

That all being said if you can’t parse somewhat decently across the board and can never find yourself climbing the meters in raid that is an indication of a bigger problem. Having one boss you never parse on because you don’t participate in the parse strategy is different than straight blue parsing 24/7 no matter what. Figuring out if someone is a decent player or not isn’t all that complicated and you can use your intuition on that.

I’m excited for the next week or two; if I get a week with good PIs now in tandum with engineering I expect to set some new records, but I don’t really consider these things to be reflective of me becoming better as a player, just being a little extra in easy mode farm content. I’m far more progression performance orientated which hopefully will matter a lot more in Ulduar.

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Tbh you guys should rotate them like we do.

Every week a new lock gets the PI for the whole raid for every boss including maly and sarth, then change every week.

Okay but like… have you played Disc golf?

Haha I mean yea? I dont appreciate the difference between an $800 driver and my 10 one but Im generally familiar with the concept lol

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I think im going to go back to Affliction this week. But i dont expect any tricks or pis of that sort. Good information though

Pros and cons. It made rai prep rough but added a level of risk/excitement which I think was good for otherwise pretty boring content phases

Okay an $800 driver sounds silly

I may be exaggerating, it might have been for a couple disc’s. I just know it was the $800 order that got him in trouble most recently lol.

I’d Divorce him too lol

Just wasn’t for me. I hate running around the world for the sake of running around the world. If I could grab an ony head or warchief blessing, then I’ll take it, but going out to DM, going to Felwood, going to STV, nah. I ain’t about it.

I don’t hate anyone that does do it, more power to you, but, that plus 40 man raids, plus low loot drops, plus bad classes was more than enough for me to realize that Classic raiding is not good imo.

Killing players with world buffs though. That was salt I enjoyed bathing in.

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I mean that’s just mechanics. That’s the difference of players mind set vs now. How fast can we do the raid and ignore mechanics.

Well, in wrath, there was one philosophy that changed, and it was bring the class, not the player. Most people ignored this change because it was a horrible design change and it proved to not matter overall. The only time that it mattered was for speed clearing. Which is now the new norm for classic, tbcc, and wrath. And in all honesty, this has been a symptom of knowledge, or hindsight for that matter. We know better and now we don’t want to play something that is for flavor anymore.

I honestly don’t know what to say about this, but I do agree that parsing should only be a factor for performance in a raid as well as damage, healing, and tanking. But with how it’s set up, it prefers speed running over performance.

Fortunately WCL allows us to filter by time, so we can kill the boss kill time / “stacked unholy dk group” copers stone dead by using this feature

The highest alliance unholy dk on patchwerk is 9844 dps. His kill time was 1:35.
OP’s biggest patchwerk ever was 7814 dps at the 1:35 mark

2000 dps difference. 213 ilevel vs 213 ilevel. People are just unwilling to accept they aren’t playing optimally, its odd.

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Just be glad he didn’t eat a hateful in the first 5 seconds like most melee!

I just play boomkin and blue ball the arcane mages, They love it when I give em that innervate. They try holding out on focus magic though and angry fist shaking

God dam I’m getting wrecked by all these Fedora enthusiasts. Lesson learnt, don’t rag on a 1 button spec enjoyer who can’t beat a ret paladin on the damage meters.

It has all of that information in different pages. As a leader you can go dig that data and put your judgments based on that. But for ranking, those details will be too complicated to calculate. So it’s not practical.

There are plenty of ways to use logs / parses to “rag” on people if you so choose. The sad thing is the hill you’re choosing to die on is something that easily understood with the slightest bit of examination. Spamming “bad mage lose to paladin” 50 times just proves you’re bad faith or unequipped to read and understand the log.

I know

Focus magic should be for us locks

Watching you try to diss someone while you have died to 3 avoidable “CLASSIC” mechanics in one fight is hilarious. You need to play frogger if you die to void zones twice in a fight and then a firewall man it’s really not that hard.